Joerg H. Mueller
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02f1d59375
Removing the prefix from all MultiDevice classes.
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1 rok temu |
Joerg H. Mueller
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a74f1b51ca
SkinnedMesh
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2 lat temu |
Martin Winter
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e5b1411f4b
Introduce multi-device DispatchItems
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2 lat temu |
Joerg H. Mueller
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edddeb527f
Renaming classes with MultiDevice equivalent to SingleDevice.
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1 rok temu |
Chris Burel
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8b652c8f94
Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate
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3 lat temu |
Ken Pruiksma
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0ed5937e2d
Cached projected shadows (#13288)
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3 lat temu |
Qing Tao
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174d040b9f
GHI-12687 AZ::RPI::RenderPipeline related notification APIs (#12700)
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3 lat temu |
antonmic
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bb0c254f8b
fixing crash with skinned meshes when baking reflection probes
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3 lat temu |
dmcdiarmid-ly
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fb70540147
Added the submit range to the FrameGraphExecuteContext to make parallel command list handling more consistent across scopes and passes.
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3 lat temu |
Tommy Walton
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3ff2f29c4f
Refactor SkinnedMeshFeatureProcessor (DCO fixed) (#9171)
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3 lat temu |
Qing Tao
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fe8dac7989
ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (#4739)
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4 lat temu |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 lat temu |
Steve Pham
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b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
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4 lat temu |
Steve Pham
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70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
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4 lat temu |
Tommy Walton
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ded39be57e
Merging WrinkleMask support from 1.0 to main (#680)
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4 lat temu |
Tommy Walton
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3182dc37c3
Fix for ATOM-15488 : Rendering out an animation with shadows crashes the editor (#794)
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4 lat temu |
alexpete
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a10351f38d
Initial commit
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5 lat temu |