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История коммитов

Автор SHA1 Сообщение Дата
  Akio Gaule fdabdc28e1 Add support for specialization constants for shader options (#18019) 1 год назад
  Joerg H. Mueller 63cf73d5a5 Merge branch 'development' into multi-device-resources-rebase 1 год назад
  Akio Gaule f973847c6a Improvements to the ScopeAttachments in the FrameGraph (#17972) 1 год назад
  Joerg H. Mueller 02f1d59375 Removing the prefix from all MultiDevice classes. 1 год назад
  Joerg H. Mueller 2076089033 ComputePass. 2 лет назад
  Joerg H. Mueller 7721335168 RenderPass 2 лет назад
  Martin Winter 824eba0dc0 PipelineState-related resources 2 лет назад
  Joerg H. Mueller edddeb527f Renaming classes with MultiDevice equivalent to SingleDevice. 1 год назад
  gadams3 49c650f1f2 Updating shader load error messages and readiness checks 2 лет назад
  galibzon f3dafe9970 Added the ability for subclasses and owners (#16608) 2 лет назад
  Akira Suzuki 955f2b2028 Single pass luminance downsample (#12461) 3 лет назад
  Ken Pruiksma a8175d61ea Update TAA to make a copy of its output for next frame's history. (#14275) 3 лет назад
  msat-huawei 512bc8fef4 Set the Dispatch args in the constructor instead of LoadShader. (#14040) 3 лет назад
  santorac d60c2394db Fixed warnings "Attempting to compile SRG that's already been queued for compile". I introduced this at https://github.com/o3de/o3de/pull/12459 where I mistakenly introduce an extra Compile() call that wasn't there before. 3 лет назад
  santorac 4834bfc22a Applied the default shader variant pattern to ComputePass as well. 3 лет назад
  Alex Peterson c452f34ee5 Initial Sky Atmosphere (#9649) 3 лет назад
  dmcdiarmid-ly 0f2f7aeade Called up to ComputePass::SetupFrameGraphDependencies from derived classes 3 лет назад
  antonmic d3da22b593 switching attachment on binding to private to avoid incorrect setting corrected in previous commit 4 лет назад
  antonmic 4216e4cfed Added support for hardware queue class on passes (#7339) 4 лет назад
  galibzon 643bd84739 Create helper function for getting threads per (#4480) 4 лет назад
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 лет назад
  Chris Galvan d7574777a8 Resolved merge conflicts 4 лет назад
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) 4 лет назад
  Gene Walters 4e14c0069b Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628 4 лет назад
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 4 лет назад
  nvsickle e55580af57 Merge remote-tracking branch 'upstream/stabilization/2106' into nvsickle/MergeStabilizationJun18 4 лет назад
  Chris Santora c158ca178f Added new shader reinitialization signaling. 4 лет назад
  galibzon cc615a8f32 [ATOM-15472] Shader Build Pipeline: Remove Deprecated Files And Funct… (#1079) 4 лет назад
  alexpete 75dc720198 Integrating latest 47acbe8 4 лет назад
  alexpete a10351f38d Initial commit 5 лет назад