Akio Gaule
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fdabdc28e1
Add support for specialization constants for shader options (#18019)
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пре 1 година |
Joerg H. Mueller
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63cf73d5a5
Merge branch 'development' into multi-device-resources-rebase
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пре 1 година |
Akio Gaule
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f973847c6a
Improvements to the ScopeAttachments in the FrameGraph (#17972)
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пре 1 година |
Joerg H. Mueller
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02f1d59375
Removing the prefix from all MultiDevice classes.
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пре 1 година |
Joerg H. Mueller
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7721335168
RenderPass
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пре 2 година |
Joerg H. Mueller
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c49c6c48c8
FullscreenTrianglePass
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пре 2 година |
Martin Winter
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824eba0dc0
PipelineState-related resources
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пре 2 година |
Joerg H. Mueller
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edddeb527f
Renaming classes with MultiDevice equivalent to SingleDevice.
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пре 1 година |
gadams3
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49c650f1f2
Updating shader load error messages and readiness checks
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пре 2 година |
moudgils
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3b9855de9e
Fix various issues related to iOS build and run on Iphone 8 (#16357)
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пре 2 година |
galibzon
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fc042b94e9
Added AZ Event to notify Directional Light component config changes (#16274)
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пре 2 година |
Qing Tao
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d3b922d8f9
[Atom Renderer] Explicit render resolution support (#16027)
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пре 2 година |
Tommy Walton
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987119ec46
Adding null-check for when a fullscreen triangle shader has no DrawSrg. (#15460)
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пре 2 година |
msat-huawei
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f5245caecb
Fixed Shader hot reload for FullscreenTrianglePass. Made the reload functions protected. (#15440)
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пре 2 година |
Ken Pruiksma
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d8d81ea561
Fixing full screen shadow bug with msaa. (#14342)
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пре 3 година |
santorac
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d60c2394db
Fixed warnings "Attempting to compile SRG that's already been queued for compile". I introduced this at https://github.com/o3de/o3de/pull/12459 where I mistakenly introduce an extra Compile() call that wasn't there before.
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пре 3 година |
santorac
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8ff03192b4
Added support for shader options to FullscreenTrianglePass and established a pattern that other passes can follow as well.
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пре 3 година |
Alex Peterson
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c452f34ee5
Initial Sky Atmosphere (#9649)
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пре 3 година |
antonmic
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3d93c0f5f6
Pass Pipeline changes passing all tests
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пре 3 година |
antonmic
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10a461fee3
Pass system pipeline change passing all unit tests and working with editor multiviewport
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пре 3 година |
antonmic
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d3da22b593
switching attachment on binding to private to avoid incorrect setting corrected in previous commit
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пре 4 година |
SJ
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f5c00e9e72
Fix Editor crashes on asset failures (#5421)
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пре 4 година |
santorac
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ecae08fa95
Made some improvements for debugging shader hot reload issues.
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пре 4 година |
Esteban Papp
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75c388b746
change conversions to static_cast
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пре 4 година |
Esteban Papp
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90cad016de
Gems/Atom
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пре 4 година |
pappeste
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38fd7f0013
fixing Atom
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пре 4 година |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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пре 4 година |
Chris Galvan
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d7574777a8
Resolved merge conflicts
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пре 4 година |
Steve Pham
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b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
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пре 4 година |
Gene Walters
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4e14c0069b
Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
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пре 4 година |