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Аутор SHA1 Порука Датум
  Akio Gaule fdabdc28e1 Add support for specialization constants for shader options (#18019) пре 1 година
  Joerg H. Mueller 63cf73d5a5 Merge branch 'development' into multi-device-resources-rebase пре 1 година
  Akio Gaule f973847c6a Improvements to the ScopeAttachments in the FrameGraph (#17972) пре 1 година
  Joerg H. Mueller 02f1d59375 Removing the prefix from all MultiDevice classes. пре 1 година
  Joerg H. Mueller 7721335168 RenderPass пре 2 година
  Joerg H. Mueller c49c6c48c8 FullscreenTrianglePass пре 2 година
  Martin Winter 824eba0dc0 PipelineState-related resources пре 2 година
  Joerg H. Mueller edddeb527f Renaming classes with MultiDevice equivalent to SingleDevice. пре 1 година
  gadams3 49c650f1f2 Updating shader load error messages and readiness checks пре 2 година
  moudgils 3b9855de9e Fix various issues related to iOS build and run on Iphone 8 (#16357) пре 2 година
  galibzon fc042b94e9 Added AZ Event to notify Directional Light component config changes (#16274) пре 2 година
  Qing Tao d3b922d8f9 [Atom Renderer] Explicit render resolution support (#16027) пре 2 година
  Tommy Walton 987119ec46 Adding null-check for when a fullscreen triangle shader has no DrawSrg. (#15460) пре 2 година
  msat-huawei f5245caecb Fixed Shader hot reload for FullscreenTrianglePass. Made the reload functions protected. (#15440) пре 2 година
  Ken Pruiksma d8d81ea561 Fixing full screen shadow bug with msaa. (#14342) пре 3 година
  santorac d60c2394db Fixed warnings "Attempting to compile SRG that's already been queued for compile". I introduced this at https://github.com/o3de/o3de/pull/12459 where I mistakenly introduce an extra Compile() call that wasn't there before. пре 3 година
  santorac 8ff03192b4 Added support for shader options to FullscreenTrianglePass and established a pattern that other passes can follow as well. пре 3 година
  Alex Peterson c452f34ee5 Initial Sky Atmosphere (#9649) пре 3 година
  antonmic 3d93c0f5f6 Pass Pipeline changes passing all tests пре 3 година
  antonmic 10a461fee3 Pass system pipeline change passing all unit tests and working with editor multiviewport пре 3 година
  antonmic d3da22b593 switching attachment on binding to private to avoid incorrect setting corrected in previous commit пре 4 година
  SJ f5c00e9e72 Fix Editor crashes on asset failures (#5421) пре 4 година
  santorac ecae08fa95 Made some improvements for debugging shader hot reload issues. пре 4 година
  Esteban Papp 75c388b746 change conversions to static_cast пре 4 година
  Esteban Papp 90cad016de Gems/Atom пре 4 година
  pappeste 38fd7f0013 fixing Atom пре 4 година
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) пре 4 година
  Chris Galvan d7574777a8 Resolved merge conflicts пре 4 година
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) пре 4 година
  Gene Walters 4e14c0069b Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628 пре 4 година