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Аутор SHA1 Порука Датум
  Martin Winter ae9ab5b95f Image-related resources пре 2 година
  jhmueller-huawei 5af13ea42c Buffer-related resources пре 2 година
  moudgils a28e5fa2fc Fix SMC validation error spam related to mismatch between the msaa count of the shader and the resource being bound (#17862) пре 1 година
  Martin Winter f1b110ff10 Change setup of virtual device support (#17640) пре 1 година
  galibzon 530dfb84d0 XR Initializes after Asset System (#17501) пре 2 година
  Gene Walters 554a8d78fe Fix release mode compile error. Maybe unused variable for error logs, because error logs aren't compiled into release builds (#16772) пре 2 година
  Akio Gaule e27d88fe71 [OpenXR] Refactor initialization of the foveated image (#16617) пре 2 година
  Akio Gaule c43aa0f0ba Refactor Vulkan validation layer loading (#16317) пре 2 година
  Martin Winter 9c89beb39e Preparation for multi-device resources (#16138) пре 2 година
  moudgils df233a9aa2 Expanded Bindless support to be data driven amongst other things (#15944) пре 2 година
  moudgils 4c561fcb27 Contains crash fixes + fixes related to Renderdoc capture (#15457) пре 2 година
  moudgils 602a599a7f Add support for better gpu marker labels amongst many other fixes. (#15337) пре 2 година
  Ken Pruiksma 321cd6fa3c Projected shadows calculate once across multiple pipelines in a scene (#14939) пре 2 година
  moudgils 7f7539d7f4 Multiple fixes/cleanup related to openxr fixes (#14785) пре 3 година
  Qing Tao bf918bd554 GHI-13115 Atom: Editor can crash on startup in ShaderResourceGroupLayout.cpp (#14027) пре 3 година
  rgba16f 263eb26fdb Enable global access to resources using bindless paradigm (#13281) пре 3 година
  moudgils b402588290 Add a lean MultiView pipeline for VR (#13141) пре 3 година
  moraaar b767320832 Fixed function setting MSAA to application (#13062) пре 3 година
  moraaar 0b135010cc Fix editor mode feedback, the pass was only added to the pipeline once. (#13015) пре 3 година
  moraaar bb8577d4dd Add Oculus Quest 2 support at RHI level (#11310) пре 3 година
  Qing Tao b0660f79b2 Remove shader metrics system (#11270) пре 3 година
  antonmic d36f655e3f merging latest dev пре 3 година
  antonmic 57fd1fdb9c WIP pipeline pass improvements пре 3 година
  moudgils 9d4be58738 Expanded openxr interface to help support the new OpenXr ASV sample (#10170) пре 3 година
  moudgils 425e6ef439 Intial pass at setting up appropriate XR related interfaces for Atom (#9664) пре 3 година
  Qing Tao bbac867dd6 LYN-10155 RHI Null Renderer is still costing a dedicated server, non … (#8881) пре 3 година
  dmcdiarmid-ly dc7fcef556 Changed the default MSAA state to 4x пре 4 година
  Qing Tao 846e2736a5 [new] ATOM-17253 Using AtomTressFX gem as an example to inject hair passes to main pipeline at run-time (#7661) пре 4 година
  dmcdiarmid-ly 9d6062d96f Added an RPISystemInterface method to set the application-wide MSAA state пре 4 година
  Esteban Papp 0b9497cd45 Changes call from AZ_TRACE to AZ_PROFILE. AZ_TRACE uses a driller bus that is going to be removed пре 4 година