Akio Gaule
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fdabdc28e1
Add support for specialization constants for shader options (#18019)
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пре 1 година |
Umesh Rajesh Ramchandani
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11dc29fce6
Support for geometry shader (#17266)
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пре 2 година |
galibzon
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755dc58916
Remove m_buildTimeStamp from ShaderAsset and ShaderVariantAsset (#15592)
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пре 2 година |
dmcdiarmid-ly
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05147cf48d
Filter the root shader variant assets by the supported shader platform APIs when cloning the shader asset
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пре 3 година |
santorac
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8ff03192b4
Added support for shader options to FullscreenTrianglePass and established a pattern that other passes can follow as well.
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пре 3 година |
dmcdiarmid-ly
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2b103ce445
Added support for supervariants to the PrecompiledShaderBuilder
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пре 4 година |
santorac
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ecae08fa95
Made some improvements for debugging shader hot reload issues.
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пре 4 година |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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пре 4 година |
Chris Galvan
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d7574777a8
Resolved merge conflicts
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пре 4 година |
Steve Pham
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b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
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пре 4 година |
Gene Walters
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4e14c0069b
Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
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пре 4 година |
Steve Pham
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70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
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пре 4 година |
nvsickle
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e55580af57
Merge remote-tracking branch 'upstream/stabilization/2106' into nvsickle/MergeStabilizationJun18
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пре 4 година |
Chris Santora
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56cf345dba
Fixed an issue where vulkan shaders didn't work in AtomSampleViewer because the correct API data wasn't being selected.
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пре 4 година |
Chris Santora
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982406d4d5
Fixed race conditions that could prevent successful hot-reload of shaders.
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пре 4 година |
galibzon
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cc615a8f32
[ATOM-15472] Shader Build Pipeline: Remove Deprecated Files And Funct… (#1079)
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пре 4 година |
alexpete
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1044dc3da1
Integrating github/staging through commit ab87ed9
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пре 4 година |
alexpete
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a10351f38d
Initial commit
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пре 5 година |