moudgils
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a28e5fa2fc
Fix SMC validation error spam related to mismatch between the msaa count of the shader and the resource being bound (#17862)
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1 year ago |
Guthrie Adams
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7a695e81d0
Fixing preview renderer to capture thumbnails on first time editor launch and timeout if the frame capture system did not send notifications
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2 years ago |
jiaweig
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6bccfaaa8f
Change screenshot API (#14444)
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3 years ago |
Ken Pruiksma
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833532c74f
Light type culling with shader options (#12456)
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3 years ago |
antonmic
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80fbf06f40
fixed comment
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3 years ago |
antonmic
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dbbec47170
Addressing PR feedback around task graph cvar and fixed issue with PreviewRenderer optimization
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3 years ago |
antonmic
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ac4bfc046d
Improved CPU performance by almost 13ms (37.48ms -> 24.74ms) on the RosCon level
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3 years ago |
Nicholas Lawson
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db839ee92c
Cherry-picks https://github.com/o3de/o3de/pull/11992 (#12043)
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3 years ago |
jiaweig
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af7f3d07b4
[Atom] Change uint32 to FrameCaptureId (#11961)
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3 years ago |
rgba16f
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0fe1c5ae2b
Update the FrameCaptureNotificationBus to use a FrameCaptureId as the bus address (#10592)
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3 years ago |
Guthrie Adams
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1a41c9b1a1
Changing material previews and thumbnails to return a blank image instead of sending a failure notification. This will prevent them from getting stuck with the white missing file icon because the shared thumbnail renderer used for material thumbnails in the asset browser listens for asset reload notifications and will refresh itself while the missing thumbnail class does not. The thumbnail system will need to be revisited to globally support hot reloading or embed the loading and missing thumbnail support into the base thumbnail class so each thumbnail can manage their own state.
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3 years ago |
rgba16f
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1e34faa382
Address PR comment, removed commented out code
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3 years ago |
rgba16f
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d17cb968d4
Make Pass::ReadBackAttachment generate a unique name per capture to prevent buffer re-use between captures of the same pipeline
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3 years ago |
rgba16f
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19e3d0e970
Fix up use of the FrameCaptureRequestBus to match the new function signature, also fix a few discovered bugs
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3 years ago |
dmcdiarmid-ly
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9d6062d96f
Added an RPISystemInterface method to set the application-wide MSAA state
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4 years ago |
Qing Tao
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8da6bea073
ATOM-16747 RPISystemInterface::GetDefaultScene returns the scene crea… (#5153)
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4 years ago |
Adi Bar-Lev
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d5431653aa
Hair and Tools Pipeline bug fixes (#4902)
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4 years ago |
Guthrie Adams
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c8be25a9ce
Converted preview renderer to use AZ::Interface
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4 years ago |
Guthrie Adams
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66c25f3a02
Making sure that all capture requests are cleaned up before the preview renderer gets destroyed
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4 years ago |
Guthrie Adams
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7415277eed
fixing ME shutdown
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4 years ago |
Guthrie Adams
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26aa7495a2
Changed preview renderer states to use construction and destruction instead of start and stop functions to make sure everything is shut down cleanly
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4 years ago |
Guthrie Adams
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9f92bd2d33
Compile again after renaming and moving files
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4 years ago |
Guthrie Adams
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2c6cfdd7dc
Implemented support for semi-live previews of materials in the material property inspector.
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4 years ago |
Guthrie Adams
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76b4dafbb3
Everything compiling again after moving preview renderer to atom tools framework
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4 years ago |
Guthrie Adams
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569318e9e1
Moved preview renderer files to atom tools framework
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4 years ago |