Commit History

Autor SHA1 Mensaxe Data
  Guthrie Adams 95b09da524 SMC Python script updates and fixes %!s(int64=2) %!d(string=hai) anos
  Guthrie Adams ffd1ace5fa Fixed shader variant list generation which was not enumerating material types and materials that referenced a given shader %!s(int64=2) %!d(string=hai) anos
  siliconvoodoo d26a488a1f [SMC] recompaction + shader builds (#17026) %!s(int64=2) %!d(string=hai) anos
  lumberyard-employee-dm 67763caae6 Added support to skip the output of a window in the Trace system (#16969) %!s(int64=2) %!d(string=hai) anos
  Vivien Oddou 28f5805951 [SMC] unnecessary bus inheritance, PR remark. %!s(int64=2) %!d(string=hai) anos
  Vivien Oddou 10c3ccb7c6 [SMC] Address PR#16358 comments: beginedit/endedit to the client & comments. %!s(int64=2) %!d(string=hai) anos
  Vivien Oddou 5d81e5a48c [SMC] PR comments addressed %!s(int64=2) %!d(string=hai) anos
  Vivien Oddou 9e0ee4c7fe [SMC] First workable result for variant enumeration script %!s(int64=2) %!d(string=hai) anos
  Vivien Oddou 4af508ce26 [SMC] Assortment of small behavior adjustments and feature additions to the shader management console. %!s(int64=2) %!d(string=hai) anos
  santorac 976601bfd8 Merge pull request #13531 from etherealchain/ShaderVariantListImproving %!s(int64=3) %!d(string=hai) anos
  santorac 5d8ea15672 Added unit tests for new material pipeline features. %!s(int64=3) %!d(string=hai) anos
  Ethan Chen 52d383a59e Merge branch 'o3de:development' into ShaderVariantListImproving %!s(int64=3) %!d(string=hai) anos
  santorac ddbb3da2ef Render pipelines can filter shaders based on a material pipeline tag. This is a precursor to supporting material pipeline functors that enable and disable specific shaders. %!s(int64=3) %!d(string=hai) anos
  Ethan Chen 28778d4683 A scrit to generate shadervariantlist for all material asset %!s(int64=3) %!d(string=hai) anos
  amzn-mike c2a0d1e93d Add error check %!s(int64=3) %!d(string=hai) anos
  amzn-mike 653a344a13 Fix shader management console query %!s(int64=3) %!d(string=hai) anos
  amzn-mike 190e282779 Re-do lost fix: update ShaderManagementConsoleApplication %!s(int64=3) %!d(string=hai) anos
  lumberyard-employee-dm fb022b79ae Updating the Uuid class to be constexpr (#11810) %!s(int64=3) %!d(string=hai) anos
  ethan 8eb43dedd9 Revert functionality in GenerateShaderVariantListForMaterials.py and ShaderManagementConsoleRequestBus.h %!s(int64=3) %!d(string=hai) anos
  Guthrie Adams 3b08a9282f Merge pull request #8247 from aws-lumberyard-dev/Atom/guthadam/atom_tools_smc_changes_extension_on_open %!s(int64=4) %!d(string=hai) anos
  Guthrie Adams 11d94391f8 Atom Tools: fixing issues opening and saving documents in shader management console %!s(int64=4) %!d(string=hai) anos
  Guthrie Adams 0706a930e4 Deleting unused platform traits from material editor and SMC %!s(int64=4) %!d(string=hai) anos
  Guthrie Adams 7e70bb1ff0 Atom Tools: Support different views for each document type %!s(int64=4) %!d(string=hai) anos
  Guthrie Adams 9362e4a7b2 Atom Tools: Introducing DocumentTypeInfo struct to simplify document registration between tools %!s(int64=4) %!d(string=hai) anos
  Guthrie Adams a26099c299 Atom Tools: handle main window state saving uniformly across tools %!s(int64=4) %!d(string=hai) anos
  Guthrie Adams ce754d31e5 Atom Tools: Moving behavior context reflection into respective classes %!s(int64=4) %!d(string=hai) anos
  Guthrie Adams 2b16f6860f Atom Tools: Moving shader management console file operations into document class %!s(int64=4) %!d(string=hai) anos
  Guthrie Adams c6ba1ef064 Atom Tools: updated document and windows systems and buses to support multiple instances %!s(int64=4) %!d(string=hai) anos
  Guthrie Adams 1497250ff5 Atom Tools: Move common asset browser interactions to shared class in ATF %!s(int64=4) %!d(string=hai) anos
  Guthrie Adams dc598a8b3c Atom Tools: move boilerplate document management code to atom tools framework %!s(int64=4) %!d(string=hai) anos