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История коммитов

Автор SHA1 Сообщение Дата
  Nicholas Lawson 37454b0f61 Fixes crash bugs and improves performance when editing entity properties (#17926) (#17938) 1 год назад
  moudgils ab43159759 Mac compile fixes (#17419) 2 лет назад
  Guthrie Adams 0ed7dea54d Change generate source materials progress dialog into a class so that it can be used in multiple places. 2 лет назад
  Guthrie Adams 30cc3db21b Updated material component generate source materials with a progress dialog that waits for assets to be added to the catalog 2 лет назад
  Olex Lozitskiy 4ea6d8710b Stabilization/2310 @ 9f9829b26a47c2f255959b8e7edac24ac081c651 -> Development (#16844) 2 лет назад
  Zhang-Baochong 508cef417b Fix for some material params being hidden after hiding entity and switching level. (#14573) 2 лет назад
  gadams3 eefd4249d5 Add material instance null pointer check in editor material component 2 лет назад
  gadams3 979f6abfb6 Deleting material assignment notification bus and implementing more efficient notifications sent for batches of changes on tick 2 лет назад
  galibzon 9a3ac0cc8f Regroup the component under Atom based on feature (#11523) 3 лет назад
  Guthrie Adams 2070ff84f8 Removed material preview render notification handling from the editor material component 3 лет назад
  Guthrie Adams 796f4fb3d1 Renamed several material component bus functions based on feedback from previous review. 3 лет назад
  Guthrie Adams b55dfdf3f7 Material Component: Fixed cached default material asset map and notifications 3 лет назад
  Guthrie Adams a9ca0bace5 Updating editor material component and inspector to make sure that material notifications are sent and the UI is updated whenever an entity with affected materials is changed 3 лет назад
  Guthrie Adams 5fb816b612 Updating generate source materials button and menu action to only apply changes to entities with matching material slots. 3 лет назад
  Guthrie Adams 5f329e71c4 Material Component: Experimenting with multi selection editing 3 лет назад
  Guthrie Adams ae78877413 Binding functions for editor material component automated tests (#7897) 4 лет назад
  Guthrie Adams 799290aefc Created custom JSON serializer for editor material component 4 лет назад
  santorac 3c331e00ff Moved the Material Component property override renaming to EditorMaterialComponent via ApplyAutomaticPropertyUpdates. 4 лет назад
  Guthrie Adams e8142fa403 Updated editor material component slots to support dynamic previews rendered with property overrides applied 4 лет назад
  Pinfel bf58638505 Merge remote-tracking branch 'origin/development' into component-doc-links 4 лет назад
  Guthrie Adams 376a6040d8 Addressing PR feedback 4 лет назад
  Guthrie Adams 0c9dbb8658 Adding new commands to the material component for managing, removing, repairing material slots 4 лет назад
  Pinfel 00b5b7ba2d Fixed in-editor "Atom" category components reference links to o3de.org docs 4 лет назад
  Guthrie Adams 825e523483 Merge branch 'development' into Atom/guthadam/multiple_dockable_pinned_material_component_property_editor 4 лет назад
  Guthrie Adams f7d4b8e70f Changing material component property inspector to dockable view pane 4 лет назад
  santorac 51f101748d These changes make material system report warnings when gameplay scripts attempt to change PSO-impacting material properties at runtime. So far the material system has always allowed any properties to be changed at runtime, including those that affect Pipeline State Objects (PSOs), as this is supported on several platforms. But some platforms require that Pipeline State Objects be pre-compiled and shipped with the game. At some point we will need to add new restrictions that limit what material properties can be changed at runtime. In the meantime, these warnings should alert users to avoid this, as the functionality likely won't be supported in the future. 4 лет назад
  Chris Santora 1a478608a7 Restored the previous behavior of preventing material property overrides when there is no explicit material override assignment. 4 лет назад
  Chris Santora b19a895889 Reverted accidentally commented out code. 4 лет назад
  Chris Santora 6fa891848d Factored out redundant call to GetMaterialSlots(). 4 лет назад
  Chris Santora 21d5baa184 Fixed an issue where I had changed prior functionality by mistake, preventing exported materials from replacing material assignments. 4 лет назад