Joerg H. Mueller
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63cf73d5a5
Merge branch 'development' into multi-device-resources-rebase
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1 rok pred |
Akio Gaule
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f973847c6a
Improvements to the ScopeAttachments in the FrameGraph (#17972)
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1 rok pred |
Joerg H. Mueller
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02f1d59375
Removing the prefix from all MultiDevice classes.
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1 rok pred |
Joerg H. Mueller
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9f0b83f23e
Add ray tracing capable device mask.
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1 rok pred |
Joerg H. Mueller
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5891666f07
Remove unnecessary GetDevice.
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1 rok pred |
Joerg H. Mueller
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a9541b8cf9
Use FrameGraphExecuteContext's device index in passes.
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2 rokov pred |
Joerg H. Mueller
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b1c5fd9c46
SRG-related resources.
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2 rokov pred |
Martin Winter
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dac03f5c01
RayTracing-related resources
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2 rokov pred |
Martin Winter
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824eba0dc0
PipelineState-related resources
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2 rokov pred |
Martin Winter
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ae9ab5b95f
Image-related resources
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2 rokov pred |
Joerg H. Mueller
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edddeb527f
Renaming classes with MultiDevice equivalent to SingleDevice.
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1 rok pred |
timstullich
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6a5bea01b5
Added Support For Raytracing Against Skinned Meshes (#16647)
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2 rokov pred |
dmcdiarmid-ly
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cb42697db9
Merge branch 'development' into Atom/dmcdiar/ATOM-17804
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3 rokov pred |
dmcdiarmid-ly
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29ff0aae24
Moved DiffuseProbeGrid code, passes, and shaders to a new Gem
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3 rokov pred |