Gene Walters
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a86f63d737
Cleaned up versionmismatch packet name
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3 years ago |
Gene Walters
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ffeef39257
Code comments/variable naming updates based on PR feedback
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3 years ago |
Gene Walters
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558d47527e
Packaging dynamic size map instead of fixed vector for multiplayer component manifest
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3 years ago |
Gene Walters
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f3ec25aabe
Misc whitespace update
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3 years ago |
Gene Walters
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c569a21ca0
Ignore whitespace between XML elements when generating the multiplayer version hash. Fix a bug when comparing individual hashes
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3 years ago |
Gene Walters
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a146ee202a
Wip. Print errors if other connection is missing a multiplayer component
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3 years ago |
Gene Walters
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6149e68508
Wip. Dont accept connection if theres a mismatch. Instead send data about the multiplayer components
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3 years ago |
Gene Walters
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0005ff165c
Adding new packet type to transmit individual component version hash
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3 years ago |
Gene Walters
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9885733de6
WiP. Client now sending multiplayer version hash to the server inside its connect message
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3 years ago |
kberg-amzn
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c61bb6e6a9
A number of improvements, including adding the option to specify a client-side port to connect over, a bug fix for connection set corruption when spamming connect calls, a mechanism to mark entities so that they should never migrate, and a mechanism for detectable damaged entities to reset the remote hosts associated replicator, causing a full refresh of that entity
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3 years ago |
kberg-amzn
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18340f2b1b
Changes to get client migration partially functional
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4 years ago |
kberg-amzn
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02bc89cd92
Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration
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4 years ago |
kberg-amzn
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f837f0494b
many bug fixes
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4 years ago |
kberg-amzn
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e8aeb9b101
Format fixing
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4 years ago |
kberg-amzn
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d28bcbe027
Reverts changes to component application and adds further client migration handling hookup
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4 years ago |
puvvadar
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91eb7476eb
Remove superfluous AutoPacket params
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4 years ago |
puvvadar
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decf15df21
Move packet dispatch to return an enum that includes a pending option
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4 years ago |
puvvadar
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fa55b495c4
Add handling for session provider ticket
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4 years ago |
karlberg
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487e989e68
Several updates to complete rewind support and remove unneeded functionality
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4 years ago |
karlberg
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5acdc40595
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
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4 years ago |
karlberg
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254ad165c1
A bunch of work to get external multiplayer components to actually work
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4 years ago |
karlberg
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a1fe8fe419
Ported the local prediction player controller component
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4 years ago |
karlberg
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6bb51bd9e4
Merging latest origin
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4 years ago |
karlberg
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2fc710d73b
Addressing PR feedback
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4 years ago |
pereslav
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008c653524
Added ReadyForEntityUpdates message allowing the server to send entity updates
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4 years ago |
alexpete
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c2cbd430fe
Integrating up through commit 90f050496
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4 years ago |
alexpete
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75dc720198
Integrating latest 47acbe8
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4 years ago |