Mike Balfour
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41de7ff446
Fix networked character physics hit volumes (#15448)
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2 年之前 |
Olex Lozitskiy
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812ea7a790
Fixed hit volume creation (#14890)
|
3 年之前 |
Olex Lozitskiy
|
e5f2e0929c
Pre-render fix for network hit volumes (#12970)
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3 年之前 |
Gene Walters
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465f91c7f5
Fix compiler error because EntityPreRenderEvent only takes one float for deltaTime now
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4 年之前 |
Gene Walters
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0cda54c84d
Fixing copyright headers. Also removing some #includes that HitVolumes didn't need
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4 年之前 |
Gene Walters
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28ca59ae61
Moving NetworkHitVolumesComponent and NetworkRigidBodyComponent to the MultiplayerGem
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4 年之前 |