3
0

Commit History

Автор SHA1 Съобщение Дата
  kberg-amzn 6a4cbdd957 Fix bad interpolation преди 2 години
  kberg-amzn 2f9c426429 Fixes an issue on network transform where an entity out of view could receive a transform update from the server, but due to being out of view never push that updated transform into the entities transform component, thereby remaining frozen out of view on the client. Also fixes a nullptr crash seen in physics colliders during level teardown. преди 2 години
  puvvadar 305f023b68 Update cliser macro branch against latest dev merge преди 3 години
  Olex Lozitskiy 5061937b5a Various multiplayer scripting improvements (#12826) преди 3 години
  Gene Walters 95ef70fc40 Making sure net component event handlers are disconnected during deactivate. преди 3 години
  Olex Lozitskiy 92e66f9772 NetworkTransformComponent deactivate bug fix for the client-server scenario (#11292) преди 3 години
  puvvadar 275d58d53a Add immediate sync flag to NetTransform and port fix origin spawn for replicated entities преди 4 години
  Sergey Pereslavtsev 2b2e5c6367 Fixed client hierarchy construction to check for authority instead of controller преди 4 години
  AMZN-Olex 65b82b41d6 Added unittest for an activation test преди 4 години
  AMZN-Olex 40286b7bac A small optimization преди 4 години
  AMZN-Olex 3c46336ab0 NetTransform replicates local transform for child entities преди 4 години
  AMZN-Olex 5f73061227 Adding client side on-parent-changed logic for Network Transform Component преди 4 години
  AMZN-Olex f85a7dfeeb Merged dev преди 4 години
  puvvadar f2841f2eba Fix interpolation logic errors in NetworkTransform преди 4 години
  AMZN-Olex fcd5b3f184 Converted to use AZ::Events for hiearchy notifications. Added unittests. преди 4 години
  AMZN-Olex aa6c038880 Hierarchical components, phase 1, unittests преди 4 години
  puvvadar c5d8c194df Cleaning up NetworkTime and reworking how we approach network interpolation преди 4 години
  kberg-amzn f85e8124a9 Fixes and cleanup for recent correction changes преди 4 години
  puvvadar 08a53a3a6f Merging development to mp_lerp_jitter преди 4 години
  kberg-amzn 07a1af99ba Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons преди 4 години
  kberg-amzn 23a4835e48 Desync debug work преди 4 години
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) преди 4 години
  puvvadar 7950c2b549 Add target host frame ID tracking to network transform преди 4 години
  puvvadar 63cbb69797 Update previous transform to prevent jitter from lerping преди 4 години
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) преди 4 години
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) преди 4 години
  karlberg 82f9d08cfd Build fix for uniform scale changes преди 4 години
  karlberg b013d7ac67 Minor cleanup преди 4 години
  karlberg a69db3bf76 Converts physx console commands from cry console to az console, fixes some bugs in the multiplayer gem преди 4 години
  karlberg e737307168 Merging latest origin/main преди 4 години