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История коммитов

Автор SHA1 Сообщение Дата
  puvvadar d4bbe4add7 Move window updates to be owned by EntityReplicationManager 3 лет назад
  puvvadar d03cf74c18 Draft of moving replication window add off tick 3 лет назад
  kberg-amzn c61bb6e6a9 A number of improvements, including adding the option to specify a client-side port to connect over, a bug fix for connection set corruption when spamming connect calls, a mechanism to mark entities so that they should never migrate, and a mechanism for detectable damaged entities to reset the remote hosts associated replicator, causing a full refresh of that entity 3 лет назад
  kberg-amzn 79b41686c4 Merging latest dev 4 лет назад
  kberg-amzn 18340f2b1b Changes to get client migration partially functional 4 лет назад
  pereslav a58325e691 Enabled multi-entities player prefabs. Added updating replication set for hierarchy children. PR feedback addressing 4 лет назад
  kberg-amzn 02bc89cd92 Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration 4 лет назад
  Esteban Papp ea2f74dc0f more fixes for Gems 4 лет назад
  Gene Walters d411c1d1d9 Autonomous to Authority Net Properties (#2153) 4 лет назад
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 лет назад
  Chris Galvan f47e71da36 Merged conflicts from pulling down latest development 4 лет назад
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) 4 лет назад
  AMZN-Olex d7bfd34a67 IFilterEntityManager work 4 лет назад
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 4 лет назад
  karlberg 5acdc40595 Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 4 лет назад
  karlberg 254ad165c1 A bunch of work to get external multiplayer components to actually work 4 лет назад
  karlberg d0b006c209 Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect 4 лет назад
  karlberg 4b1fe9b10b Fix a comment and minor optimization to the server to client replication window 4 лет назад
  karlberg a1fe8fe419 Ported the local prediction player controller component 4 лет назад
  alexpete c2cbd430fe Integrating up through commit 90f050496 4 лет назад
  alexpete 75dc720198 Integrating latest 47acbe8 4 лет назад