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Histórico de Commits

Autor SHA1 Mensagem Data
  Gene Walters b07bf93bf2 Fix Client Connecting to Server During Server Level Load (#18018) há 1 ano atrás
  Olex Lozitskiy 9915a9c234 Multi-threading updates from server to clients (#14013) há 2 anos atrás
  Olex Lozitskiy 8cd532dcd5 Adds AddNetworkInitHandler and sv_versionMismatch_check_enabled (#16503) há 2 anos atrás
  Gene Walters 3d58968616 Just deprecate the IMultiplayer session events instead of trying to replace them. há 2 anos atrás
  Gene Walters 30f6ffc082 Replacing IMultiplayer SessionInit and SessionShutdown with Initialized and Terminated. Slightly different events, and name change to remove 'session' because that's already handled by SessionNotificationBus há 2 anos atrás
  Chris Burel 05c122feab Rename AllocatorsTestFixture to LeakDetectionFixture há 3 anos atrás
  Gene Walters 342e864ceb Merge branch 'development' into GHI_9669_MultiplayerVersion há 3 anos atrás
  Gene Walters a86f63d737 Cleaned up versionmismatch packet name há 3 anos atrás
  Chris Burel 52a51799a8 Make allocator instances always available, before `main()` starts há 3 anos atrás
  Gene Walters 0e52677af9 Rename sv_versionMismatch_sendAllComponentHashesToClient to less verbose sv_versionMismatch_sendManifestToClient há 3 anos atrás
  Gene Walters 13e6b49a24 Simplying multiplayer version code now that we serialize a dynamic map of component information há 3 anos atrás
  Gene Walters 7a35ff51e0 Renaming Multiplayer HolisticHash to SystemHash based on PR feedback há 3 anos atrás
  Gene Walters 753c750150 Adding new cvars sv_versionMismatch_autoDisconnect and sv_versionMismatch_sendAllComponentHashesToClient há 3 anos atrás
  Gene Walters 18e1db9ede Update multiplayer unit tests to pass in component version; otherwise connection will do its job and fail. há 3 anos atrás
  puvvadar 54230c0b44 Add unit tests for various MP components plus related changes há 3 anos atrás
  puvvadar 982457eae2 Reflect GetOnDisconnectedEvent plus typo fixes há 3 anos atrás
  Gene Walters fec77979a0 Including a test header for linux compilation há 3 anos atrás
  Gene Walters a2ac9108af Adding unit test for clientserver handling receiving a connection packet há 3 anos atrás
  Gene Walters 1232900054 Clean up for wierd merges. Updated multiplayer player spawner unit tests to also edit netbind components in order to test player autonomy há 3 anos atrás
  Gene Walters b1fa074e7f Unit tests for client server starting when there is and isnt a spawner available há 3 anos atrás
  Junbo Liang fa1213139f Send the client disconnect signal on both of client and server (#10401) há 3 anos atrás
  puvvadar af78242f5d Correct various whitespace issues há 3 anos atrás
  puvvadar 34a7db4582 Move back to AzNetworking as STATIC há 3 anos atrás
  puvvadar 41eeab7b61 Cleanup and restore various AzN and MP unit tests há 3 anos atrás
  puvvadar 522503b6d4 Fix Multiplayer test issue on Linux há 4 anos atrás
  puvvadar 113c7840aa Add IMultiplayerSpawner Unit test há 4 anos atrás
  AMZN-Olex 3c46336ab0 NetTransform replicates local transform for child entities há 4 anos atrás
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) há 4 anos atrás
  Chris Galvan d7574777a8 Resolved merge conflicts há 4 anos atrás
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) há 4 anos atrás