moraaar
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5cc50dd1af
Removed duplication function SetExcludeFromReflectionCubeMaps in MockMeshFeatureProcessor (#15449)
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2 years ago |
gadams3
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3e1dcd4bc2
Updating mock mesh feature processor with missing function
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3 years ago |
gadams3
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58e4be5541
Updating feature processors and components to remove direct dependency on material assignment data types. Instead, the mesh feature processor will manage its own custom materials. This will limit the amount of data that gets copied into the feature processor and carried around with every mesh handle.
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3 years ago |
Ken Pruiksma
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3c10e112fb
Removing actors from reflection cubemap images. (#14108)
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3 years ago |
Ken Pruiksma
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0ed5937e2d
Cached projected shadows (#13288)
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3 years ago |
santorac
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539ec0d09b
Fixed test compile error
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3 years ago |
Karl Haubenwallner
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6e5b177e17
Added GetVisible() to the MeshFeatureProcessor (#10902)
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3 years ago |
santorac
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32d22260f0
Fixed build error in Blast.Tests
|
3 years ago |
John
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6a1bbeedf6
Merge branch 'development' into focus_mode_atom_fx
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4 years ago |
John
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65f953899d
Add ability to retrieve object id from feature processor.
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4 years ago |
windbagjacket
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7474c5480e
Adding ray tracing toggle to behavior context so it can be used with scripting.
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4 years ago |
antonmic
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3fd03479de
Addressed PR feedback
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4 years ago |
antonmic
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dadf06edda
Fixed issue where skin material wouldn't render if applied to a model with several submeshes and those submeshes had different material types applied to them.
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4 years ago |
Kyle B
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e410eecd93
fixed mesh feature processor abstract interface
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4 years ago |
Kyle B
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c515ead27e
attempt to fixed mock errors
|
4 years ago |
Kyle B
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01ad7c5e4e
fixed namespace issue with the mocks
|
4 years ago |
Kyle B
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51271fa15b
Created group for Lod component data
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4 years ago |
Kyle B
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baab204c0b
updated Mock with new interface values
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4 years ago |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
Chris Galvan
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d7574777a8
Resolved merge conflicts
|
4 years ago |
Steve Pham
|
b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
|
4 years ago |
Gene Walters
|
4e14c0069b
Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
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4 years ago |
Steve Pham
|
70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
|
4 years ago |
Tommy Walton
|
be0fbaaddc
LYN-2227 : Improve mesh initialization performance by not creating draw packet more than once (#1476)
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4 years ago |
yuriy0
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a9c55c1070
Update actor render bounding box (#991)
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4 years ago |
Tommy Walton
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ded39be57e
Merging WrinkleMask support from 1.0 to main (#680)
|
4 years ago |
Benjamin Jillich
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0fa00a117c
[ATOM-14477] Add clone function to model and/or model asset (#135)
|
4 years ago |
greerdv
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f0ae8056c8
feedback from PR
|
4 years ago |
greerdv
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2fb2813b48
updating atom mesh component to support non-uniform scale component
|
4 years ago |
alexpete
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c2cbd430fe
Integrating up through commit 90f050496
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4 years ago |