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История коммитов

Автор SHA1 Сообщение Дата
  lumberyard-employee-dm efe6a2a9fc NameDictionary non-singleton support (#10986) 3 лет назад
  Nicholas Van Sickle d215f72896 Address some review feedback 3 лет назад
  Nicholas Van Sickle 99f4c455d7 Use static AZ::Name for DecalTextureArray 3 лет назад
  santorac 379e628dfb Fixed a warning message that was being always suppressed. 3 лет назад
  santorac 041679686b Fixed the decal system to avoid calling BlockUntilLoadComplete on an invalid asset. 3 лет назад
  lumberyard-employee-dm b9824ed172 Updated all array_view uses with the C++20 span. (#7157) 4 лет назад
  santorac 45429872d6 Switched back to making MaterialAsset::GetPropertyValues automatically finalize the material asset. I realized that it's too burdensome to expect client code to call Finalize on the MaterialAsset; every code that calls GetPropertyValues would have to call Finalize(). Instead of using const_cast in GetPropertyValues like I was doing before, I just changed GetPropertyValues to be a non-const function. There were a few places in Decal code I had to update to pass non-const MaterialAsset pointers. This isn't ideal, but I think it's better than the alternatives. 4 лет назад
  galibzon 6763e2a3ac Shaders changes require two or more change cycles before updating (#5142) 4 лет назад
  mrieggeramzn 60a0d2ba01 Atom/mriegger/decalnormalmaps (#4302) 4 лет назад
  pappeste 38fd7f0013 fixing Atom 4 лет назад
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 лет назад
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) 4 лет назад
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 4 лет назад
  alexpete a10351f38d Initial commit 5 лет назад