dmcdiarmid-ly
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1861f9252b
Hybrid SSR-RayTraced Reflections
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2 лет назад |
dmcdiarmid-ly
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8fd4e6d9c7
Changed the RayTracingFeatureProcessor and associated shaders to use the bindless Srg
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3 лет назад |
dmcdiarmid-ly
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4467d4093c
Set only one RayTracingAccelerationStructurePass active per scene
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3 лет назад |
dmcdiarmid-ly
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b05fde3984
Added emissive material support to RayTracing and DiffuseGI shaders
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3 лет назад |
Ken Pruiksma
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7e761afc5d
Removing the need to register a feature processor before enabling it (#11041)
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3 лет назад |
dmcdiarmid-ly
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1ce3028b3b
Added terrain mesh to the ray tracing scene.
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3 лет назад |
dmcdiarmid-ly
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f80f0b9d1b
Changed fallback irradiance color to 1.0f.
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3 лет назад |
dmcdiarmid-ly
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ec502f5bab
Changed the ReflectionProbeFeatureProcessor to use the scene visibility system when querying for probes in FindReflectionProbes
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3 лет назад |
dmcdiarmid-ly
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f05100321b
RayTracing performance improvements
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3 лет назад |
Daniel Edwards
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0a5f472f43
Clang 13: Fix build errors ...
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4 лет назад |
dmcdiarmid-ly
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a1be8f832e
Build BLAS objects from the BLAS instance list instead of the mesh list
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4 лет назад |
dmcdiarmid-ly
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c58a742296
Switched to a single merged ProbeData texture instead of separate textures for Relocation and Classification.
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4 лет назад |
Esteban Papp
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0b9497cd45
Changes call from AZ_TRACE to AZ_PROFILE. AZ_TRACE uses a driller bus that is going to be removed
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4 лет назад |
moudgils
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693d849bd1
Vulkan fixes (#4710)
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4 лет назад |
moudgils
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5cefd552a6
- Optimize SRG compilation to not update the whole SRG if not needed across all backends (#4499)
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4 лет назад |
dmcdiarmid-ly
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1050f95601
Merge pull request #4298 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-16529
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4 лет назад |
dmcdiar
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2dc7b517d1
Cached BLAS objects at the sub-mesh level
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4 лет назад |
Scott Romero
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8cbc5bc447
[development] Atom CPU profiler include cleanup (#4272)
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4 лет назад |
dmcdiar
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154b6dc461
Added a mutex to protect the mesh and BLAS lists in the RayTracingFeatureProcessor
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4 лет назад |
dmcdiar
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efce1033bc
Instanced the RayTracingBLAS objects to enable re-use when the same model is added multiple times.
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4 лет назад |
Esteban Papp
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a35464ca08
more fixes
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4 лет назад |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 лет назад |
Chris Galvan
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d7574777a8
Resolved merge conflicts
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4 лет назад |
Steve Pham
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b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
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4 лет назад |
Gene Walters
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4e14c0069b
Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
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4 лет назад |
Doug McDiarmid
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55e5dfc059
Merge branch 'stabilization/2106' into Atom/dmcdiar/LYN-4660
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4 лет назад |
Steve Pham
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70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
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4 лет назад |
Doug McDiarmid
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c3c69fedd6
Changed the Tangent and BItangent streams to be optional when setting up ray tracing data for a mesh.
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4 лет назад |
Doug McDiarmid
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dc1d34c83f
NoMSAA supervariant support
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4 лет назад |
galibzon
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cc615a8f32
[ATOM-15472] Shader Build Pipeline: Remove Deprecated Files And Funct… (#1079)
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4 лет назад |