Historia zmian

Autor SHA1 Wiadomość Data
  gadams3 5de2fef231 Material, instance ID, and stability fixes 2 lat temu
  galibzon 6c98c7451a Fixes #15149 (#15335) 2 lat temu
  gadams3 de7db05904 Disconnecting shader reload notification bus before reconnecting 3 lat temu
  gadams3 9f296f68d0 Materials: Fixing problems with material hot reloading after shader and material type changes 3 lat temu
  santorac 5367a0a1ab Fixed release comiple failure 3 lat temu
  santorac 5d8ea15672 Added unit tests for new material pipeline features. 3 lat temu
  santorac 0ab46df8ca Hooked up transparency support for MultiViewPipeline. 3 lat temu
  santorac f9052de5ce Various code cleanup and commenting. 3 lat temu
  santorac feee72d46d Got double-sided working. Added support for a "InternalProperty" connection type, so that properties can connect directly to material pipeline properties. 3 lat temu
  santorac 37fbc5a798 Established the core structure of material pipeline functors. This allows the material pipeline to select appropriate shaders based on data from the material without exposing knowledge of the specific shaders to the material type. Transparency, tinted transparency, and optional shadow casting are all working. 3 lat temu
  santorac e714cc0646 Refactored material functor code in preparation for material pipeline functors. 3 lat temu
  santorac 8d040facca Refactored material property code in preparation for material pipeline functor support. 3 lat temu
  santorac ddbb3da2ef Render pipelines can filter shaders based on a material pipeline tag. This is a precursor to supporting material pipeline functors that enable and disable specific shaders. 3 lat temu
  santorac ae6ca6b46f Merge branch 'development' into Atom/santorac/DisableShadowCasting 3 lat temu
  gadams3 1b7bec34b4 Updated terrain surface material list component and terrain detail material manager to support hot reloading through asset bus notifications 3 lat temu
  gadams3 f897c08428 Material Canvas: Proposed changes to remove material hot reload notification bus 3 lat temu
  santorac dbd677b012 Added a flag to disable shadow casting on the core material types. 3 lat temu
  santorac 0e6899e8c8 Fixed a bug where textures would not get loaded and applied to materials in the material editor. 3 lat temu
  Guthrie Adams 932438a043 Changing material builder settings and (AtomCore) AZ::Data::InstanceId to support material editor and canvas workflows 3 lat temu
  Jérôme Leclercq 4fc5c7be7d Material: Fix Compile() when NeedsCompile() = false 3 lat temu
  Guthrie Adams 5ada2d2e50 Updating material class to fix unit tests that would otherwise rely on asset catalog bus 3 lat temu
  Guthrie Adams 257be8404f Fixing broken texture assignments in material editor and component 3 lat temu
  Ken Pruiksma 58adaf902f [Terrain] now creates draw packets directly instead of using AZ::RPI::Model (#9731) 3 lat temu
  Qing Tao 63de2426d0 Follow up change for ATOM-17383. (#8803) 3 lat temu
  Qing Tao ffd84cf917 ATOM-17383 Adding support of using an attachment image for material t… (#8538) 3 lat temu
  Esteban Papp 0b9497cd45 Changes call from AZ_TRACE to AZ_PROFILE. AZ_TRACE uses a driller bus that is going to be removed 4 lat temu
  galibzon 6763e2a3ac Shaders changes require two or more change cycles before updating (#5142) 4 lat temu
  santorac 3c331e00ff Moved the Material Component property override renaming to EditorMaterialComponent via ApplyAutomaticPropertyUpdates. 4 lat temu
  santorac c2abd2d74f Updated the naming convention for material property "names" vs "IDs". 4 lat temu
  santorac bd0032a6d1 Fixed a recently introduced Material initialization bug. 4 lat temu