gadams3
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9f296f68d0
Materials: Fixing problems with material hot reloading after shader and material type changes
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%!s(int64=3) %!d(string=hai) anos |
Chris Burel
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8b652c8f94
Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate
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%!s(int64=3) %!d(string=hai) anos |
santorac
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37fbc5a798
Established the core structure of material pipeline functors. This allows the material pipeline to select appropriate shaders based on data from the material without exposing knowledge of the specific shaders to the material type. Transparency, tinted transparency, and optional shadow casting are all working.
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%!s(int64=3) %!d(string=hai) anos |
santorac
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e714cc0646
Refactored material functor code in preparation for material pipeline functors.
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%!s(int64=3) %!d(string=hai) anos |
santorac
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8d040facca
Refactored material property code in preparation for material pipeline functor support.
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%!s(int64=3) %!d(string=hai) anos |
santorac
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ddbb3da2ef
Render pipelines can filter shaders based on a material pipeline tag. This is a precursor to supporting material pipeline functors that enable and disable specific shaders.
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%!s(int64=3) %!d(string=hai) anos |
santorac
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41483ebccd
Simplified material functors to prepare for material pipeline functor support.
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%!s(int64=3) %!d(string=hai) anos |
rgba16f
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263eb26fdb
Enable global access to resources using bindless paradigm (#13281)
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%!s(int64=3) %!d(string=hai) anos |
santorac
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2c59f1b8a4
Added support for deeply nested material property groups.
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%!s(int64=4) %!d(string=hai) anos |
santorac
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3441c02637
Minor cleanup of some shader option related unit tests.
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%!s(int64=4) %!d(string=hai) anos |
santorac
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a627cda5ae
Got the unit tests working again.
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%!s(int64=4) %!d(string=hai) anos |
santorac
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5b04183b4e
Material System Reports Warnings About PSO-Impacting Changes
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%!s(int64=4) %!d(string=hai) anos |
santorac
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346e2d9f66
Fixed unit test compile issues, and added a unit test for PSO handling setting.
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%!s(int64=4) %!d(string=hai) anos |
Esteban Papp
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40d2fe61a1
Gems/Atom
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%!s(int64=4) %!d(string=hai) anos |
chcurran
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d7d2e84fee
Added all the missing serializer support, fixed up serialization notification
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%!s(int64=4) %!d(string=hai) anos |
chcurran
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88121f3bb4
move JsonUtils to AzCore
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%!s(int64=4) %!d(string=hai) anos |
chcurran
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5044204839
Move JsonUtils.h for support of SC serialization
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%!s(int64=4) %!d(string=hai) anos |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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%!s(int64=4) %!d(string=hai) anos |
Chris Galvan
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d7574777a8
Resolved merge conflicts
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%!s(int64=4) %!d(string=hai) anos |
Steve Pham
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b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
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%!s(int64=4) %!d(string=hai) anos |
Gene Walters
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4e14c0069b
Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
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%!s(int64=4) %!d(string=hai) anos |
Steve Pham
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70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
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%!s(int64=4) %!d(string=hai) anos |
galibzon
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cc615a8f32
[ATOM-15472] Shader Build Pipeline: Remove Deprecated Files And Funct… (#1079)
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%!s(int64=4) %!d(string=hai) anos |
alexpete
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a10351f38d
Initial commit
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%!s(int64=5) %!d(string=hai) anos |