Commit History

Autor SHA1 Mensaxe Data
  gadams3 9f296f68d0 Materials: Fixing problems with material hot reloading after shader and material type changes %!s(int64=3) %!d(string=hai) anos
  Chris Burel 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate %!s(int64=3) %!d(string=hai) anos
  santorac 37fbc5a798 Established the core structure of material pipeline functors. This allows the material pipeline to select appropriate shaders based on data from the material without exposing knowledge of the specific shaders to the material type. Transparency, tinted transparency, and optional shadow casting are all working. %!s(int64=3) %!d(string=hai) anos
  santorac e714cc0646 Refactored material functor code in preparation for material pipeline functors. %!s(int64=3) %!d(string=hai) anos
  santorac 8d040facca Refactored material property code in preparation for material pipeline functor support. %!s(int64=3) %!d(string=hai) anos
  santorac ddbb3da2ef Render pipelines can filter shaders based on a material pipeline tag. This is a precursor to supporting material pipeline functors that enable and disable specific shaders. %!s(int64=3) %!d(string=hai) anos
  santorac 41483ebccd Simplified material functors to prepare for material pipeline functor support. %!s(int64=3) %!d(string=hai) anos
  rgba16f 263eb26fdb Enable global access to resources using bindless paradigm (#13281) %!s(int64=3) %!d(string=hai) anos
  santorac 2c59f1b8a4 Added support for deeply nested material property groups. %!s(int64=4) %!d(string=hai) anos
  santorac 3441c02637 Minor cleanup of some shader option related unit tests. %!s(int64=4) %!d(string=hai) anos
  santorac a627cda5ae Got the unit tests working again. %!s(int64=4) %!d(string=hai) anos
  santorac 5b04183b4e Material System Reports Warnings About PSO-Impacting Changes %!s(int64=4) %!d(string=hai) anos
  santorac 346e2d9f66 Fixed unit test compile issues, and added a unit test for PSO handling setting. %!s(int64=4) %!d(string=hai) anos
  Esteban Papp 40d2fe61a1 Gems/Atom %!s(int64=4) %!d(string=hai) anos
  chcurran d7d2e84fee Added all the missing serializer support, fixed up serialization notification %!s(int64=4) %!d(string=hai) anos
  chcurran 88121f3bb4 move JsonUtils to AzCore %!s(int64=4) %!d(string=hai) anos
  chcurran 5044204839 Move JsonUtils.h for support of SC serialization %!s(int64=4) %!d(string=hai) anos
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) %!s(int64=4) %!d(string=hai) anos
  Chris Galvan d7574777a8 Resolved merge conflicts %!s(int64=4) %!d(string=hai) anos
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) %!s(int64=4) %!d(string=hai) anos
  Gene Walters 4e14c0069b Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628 %!s(int64=4) %!d(string=hai) anos
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) %!s(int64=4) %!d(string=hai) anos
  galibzon cc615a8f32 [ATOM-15472] Shader Build Pipeline: Remove Deprecated Files And Funct… (#1079) %!s(int64=4) %!d(string=hai) anos
  alexpete a10351f38d Initial commit %!s(int64=5) %!d(string=hai) anos