gadams3
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1db5e767dd
Material canvas: changing dynamic node to register property slots before input slots so they appear in the correct order in the inspector. Added extra air handling to use default enum value while generating material types.
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3 år sedan |
gadams3
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4da09ca25c
Material canvas: adding data types to property value comparison utility functions
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3 år sedan |
santorac
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8d040facca
Refactored material property code in preparation for material pipeline functor support.
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3 år sedan |
gadams3
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d9e5f489cb
Cleaning up dynamic property class.
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3 år sedan |
gadams3
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1af926ca03
Image asset previews in material cannabis inspector
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3 år sedan |
gadams3
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6e95efcef5
Cleaning and commenting material type generation code
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3 år sedan |
Guthrie Adams
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1a45b42f77
Updating ATF utility functions to handle paths with aliases which were causing errors during autosave and reload
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3 år sedan |
Guthrie Adams
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257be8404f
Fixing broken texture assignments in material editor and component
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3 år sedan |
Qing Tao
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ffd84cf917
ATOM-17383 Adding support of using an attachment image for material t… (#8538)
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3 år sedan |
Guthrie Adams
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26c23d9ec0
Fixed non unity compiler issues and reverted a couple of changes
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4 år sedan |
Guthrie Adams
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01786b2966
Atom Tools: Saving tool settings, made inspector configurable, moved to ATF
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4 år sedan |
santorac
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a4346de658
Code cleanup. New comments. Added some non-const find functions to MaterialTypeSourceData. Fixed places where I forgot to change m_name to GetName().
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4 år sedan |
Chris Galvan
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049b33d2df
Merging stabilization/2111RTE -> development, resolved conflicts
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4 år sedan |
Guthrie Adams
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f8ca427954
Fixed several material editor bugs related to file paths and hot reload prompts (#6374)
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4 år sedan |
Guthrie Adams
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3bca63bb71
Temporary fix for material component losing image overrides with prefabs
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4 år sedan |
santorac
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cdb38251d8
Fixed an issue that prevented saving child materials with explicitly empty texture properties.
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4 år sedan |
santorac
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ebc92c5b08
Restored a bit of error checking that appears to have been removed by mistake, in MaterialPropertyUtil ConvertToExportFormat(). This is important for the missing texture use cases, because this error checking is what will prevent the Material Editor from silently replacing a broken texture reference with no texture reference.
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4 år sedan |
santorac
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9f7815fa04
Fixed up a couple incorrectly or incompletely resolved merge conflicts.
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4 år sedan |
Guthrie Adams
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b3f3a4245b
updated image paths to use new function
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4 år sedan |
Guthrie Adams
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ed4f7965da
Created function to get relative paths to referenced files that will fall back to asset folder relative paths under certain conditions
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4 år sedan |
Guthrie Adams
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f18f838da6
material editor and exporter save source materials with relative paths
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4 år sedan |
Guthrie Adams
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050de68f7d
Merge branch 'development' into Atom/guthadam/material_editor_replace_modified_color_with_indicator
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4 år sedan |
Guthrie Adams
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7c2464ad15
Changing material inspector to use indicator icons instead of highlighting modified properties
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4 år sedan |
santorac
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c2abd2d74f
Updated the naming convention for material property "names" vs "IDs".
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4 år sedan |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 år sedan |
Steve Pham
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b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
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4 år sedan |
Steve Pham
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70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
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4 år sedan |
guthadam
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9d0f9e9e3a
ATOM-14065 fix problems with material editor details group property descriptions
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4 år sedan |
alexpete
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1044dc3da1
Integrating github/staging through commit ab87ed9
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4 år sedan |
alexpete
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75dc720198
Integrating latest 47acbe8
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4 år sedan |