Guthrie Adams
|
828612c057
updated the function that creates the file name for generated materials to handle file names with '.' and replace them with '_'
|
2 tahun lalu |
Guthrie Adams
|
ed23e6c645
Change generate source materials progress dialog into a class so that it can be used in multiple places.
|
2 tahun lalu |
santorac
|
7cdb8a5b04
Merge remote-tracking branch 'upstream/development' into Atom/santorac/SanitizeMaterialFileNames
|
4 tahun lalu |
Guthrie Adams
|
c329263432
Atom Tools: added scriptable export function to editor material component slot to enable testing
|
4 tahun lalu |
santorac
|
c2c29abc02
Updated Material Component's exporter to sanitize material filenames for unsupported characters.
|
4 tahun lalu |
Guthrie Adams
|
0c9dbb8658
Adding new commands to the material component for managing, removing, repairing material slots
|
4 tahun lalu |
Chris Galvan
|
d590a91fe7
Implemented helper method of QFileDialog::getSaveFileName to prevent user from saving files with invalid names.
|
4 tahun lalu |
Chris Santora
|
670dd6c5bc
Removed the GetLabelByAssetId function since now we can use the display name that comes with the ModelMaterialSlot.
|
4 tahun lalu |
Chris Santora
|
14d2e38b90
Refactored how model material slots work in preparation to support more flexible material conversion options for the scene asset pipeline. The material slot IDs are based on the MaterialUid that come from SceneAPI. Since these IDs are also used as the AssetId sub-ID for the converted material assets, the system was just checking the material asset sub-ID to determine the material slot ID. But in order to support certain FBX material conversion options, we needed to break this tie, so the slot ID is separate from the AssetId of the material in that slot. This will allow some other material to be used in the slot, instead of being forced to use one that was generated from the FBX.
|
4 tahun lalu |
Steve Pham
|
38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
|
4 tahun lalu |
AMZN-stankowi
|
4c4be73bd5
First pass FBX -> Scene File conversion. (#1699)
|
4 tahun lalu |
Steve Pham
|
b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
|
4 tahun lalu |
Steve Pham
|
70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
|
4 tahun lalu |
guthadam
|
58d516688f
LYN-4251 fix confusing material component menu options
|
4 tahun lalu |
guthadam
|
2baa0db2de
Standardizing dialog button boxes across material editor and component
|
4 tahun lalu |
alexpete
|
8469c9ca0a
Integrating github/staging through commit 5f214be
|
4 tahun lalu |
alexpete
|
c2cbd430fe
Integrating up through commit 90f050496
|
4 tahun lalu |
alexpete
|
75dc720198
Integrating latest 47acbe8
|
4 tahun lalu |
alexpete
|
a10351f38d
Initial commit
|
5 tahun lalu |