Qing Tao
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c05bdb4e43
This change fix a diffuse probe grid bake issue with pc which doesn't support raytracing (#16733)
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%!s(int64=2) %!d(string=hai) anos |
Chris Galvan
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8dc20ce555
Moved Bake Texture button out of group
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%!s(int64=2) %!d(string=hai) anos |
dmcdiarmid-ly
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74fbf5f3d9
DiffuseProbeGrid optimizations for transparencies
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Zhang-Baochong
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baff2ec6cd
add progress bar for DiffuseGI texture bake. (#14523)
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dmcdiarmid-ly
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d5337dd5fa
Fix for DiffuseProbeGrid mode when exiting Play Game
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dmcdiarmid-ly
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fd961ebfa1
Added emissive multiplier to the DiffuseProbeGrid and Editor components
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%!s(int64=3) %!d(string=hai) anos |
greerdv
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196a0cad29
update box shape UI if size is modified when validating diffuse probe grid
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dmcdiarmid-ly
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5ad6d2cb8d
Merge branch 'development' into Atom/dmcdiar/ATOM-17874
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dmcdiarmid-ly
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380b082d6f
Added DiffuseProbeGrid edge blend IBL option
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dmcdiarmid-ly
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a4e809f469
Added a DiffuseProbeGrid option to distribute the update over a number of frames
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galibzon
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9a3ac0cc8f
Regroup the component under Atom based on feature (#11523)
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dmcdiarmid-ly
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29ff0aae24
Moved DiffuseProbeGrid code, passes, and shaders to a new Gem
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%!s(int64=3) %!d(string=hai) anos |