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История коммитов

Автор SHA1 Сообщение Дата
  kberg-amzn 6a4cbdd957 Fix bad interpolation 2 лет назад
  kberg-amzn 2f9c426429 Fixes an issue on network transform where an entity out of view could receive a transform update from the server, but due to being out of view never push that updated transform into the entities transform component, thereby remaining frozen out of view on the client. Also fixes a nullptr crash seen in physics colliders during level teardown. 2 лет назад
  puvvadar 305f023b68 Update cliser macro branch against latest dev merge 3 лет назад
  Olex Lozitskiy 5061937b5a Various multiplayer scripting improvements (#12826) 3 лет назад
  Gene Walters 95ef70fc40 Making sure net component event handlers are disconnected during deactivate. 3 лет назад
  Olex Lozitskiy 92e66f9772 NetworkTransformComponent deactivate bug fix for the client-server scenario (#11292) 3 лет назад
  puvvadar 275d58d53a Add immediate sync flag to NetTransform and port fix origin spawn for replicated entities 4 лет назад
  Sergey Pereslavtsev 2b2e5c6367 Fixed client hierarchy construction to check for authority instead of controller 4 лет назад
  AMZN-Olex 65b82b41d6 Added unittest for an activation test 4 лет назад
  AMZN-Olex 40286b7bac A small optimization 4 лет назад
  AMZN-Olex 3c46336ab0 NetTransform replicates local transform for child entities 4 лет назад
  AMZN-Olex 5f73061227 Adding client side on-parent-changed logic for Network Transform Component 4 лет назад
  AMZN-Olex f85a7dfeeb Merged dev 4 лет назад
  puvvadar f2841f2eba Fix interpolation logic errors in NetworkTransform 4 лет назад
  AMZN-Olex fcd5b3f184 Converted to use AZ::Events for hiearchy notifications. Added unittests. 4 лет назад
  AMZN-Olex aa6c038880 Hierarchical components, phase 1, unittests 4 лет назад
  puvvadar c5d8c194df Cleaning up NetworkTime and reworking how we approach network interpolation 4 лет назад
  kberg-amzn f85e8124a9 Fixes and cleanup for recent correction changes 4 лет назад
  puvvadar 08a53a3a6f Merging development to mp_lerp_jitter 4 лет назад
  kberg-amzn 07a1af99ba Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons 4 лет назад
  kberg-amzn 23a4835e48 Desync debug work 4 лет назад
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 лет назад
  puvvadar 7950c2b549 Add target host frame ID tracking to network transform 4 лет назад
  puvvadar 63cbb69797 Update previous transform to prevent jitter from lerping 4 лет назад
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) 4 лет назад
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 4 лет назад
  karlberg 82f9d08cfd Build fix for uniform scale changes 4 лет назад
  karlberg b013d7ac67 Minor cleanup 4 лет назад
  karlberg a69db3bf76 Converts physx console commands from cry console to az console, fixes some bugs in the multiplayer gem 4 лет назад
  karlberg e737307168 Merging latest origin/main 4 лет назад