kberg-amzn
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6a4cbdd957
Fix bad interpolation
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2 лет назад |
kberg-amzn
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2f9c426429
Fixes an issue on network transform where an entity out of view could receive a transform update from the server, but due to being out of view never push that updated transform into the entities transform component, thereby remaining frozen out of view on the client. Also fixes a nullptr crash seen in physics colliders during level teardown.
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2 лет назад |
puvvadar
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305f023b68
Update cliser macro branch against latest dev merge
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3 лет назад |
Olex Lozitskiy
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5061937b5a
Various multiplayer scripting improvements (#12826)
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3 лет назад |
Gene Walters
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95ef70fc40
Making sure net component event handlers are disconnected during deactivate.
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3 лет назад |
Olex Lozitskiy
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92e66f9772
NetworkTransformComponent deactivate bug fix for the client-server scenario (#11292)
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3 лет назад |
puvvadar
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275d58d53a
Add immediate sync flag to NetTransform and port fix origin spawn for replicated entities
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4 лет назад |
Sergey Pereslavtsev
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2b2e5c6367
Fixed client hierarchy construction to check for authority instead of controller
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4 лет назад |
AMZN-Olex
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65b82b41d6
Added unittest for an activation test
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4 лет назад |
AMZN-Olex
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40286b7bac
A small optimization
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4 лет назад |
AMZN-Olex
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3c46336ab0
NetTransform replicates local transform for child entities
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4 лет назад |
AMZN-Olex
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5f73061227
Adding client side on-parent-changed logic for Network Transform Component
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4 лет назад |
AMZN-Olex
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f85a7dfeeb
Merged dev
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4 лет назад |
puvvadar
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f2841f2eba
Fix interpolation logic errors in NetworkTransform
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4 лет назад |
AMZN-Olex
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fcd5b3f184
Converted to use AZ::Events for hiearchy notifications. Added unittests.
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4 лет назад |
AMZN-Olex
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aa6c038880
Hierarchical components, phase 1, unittests
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4 лет назад |
puvvadar
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c5d8c194df
Cleaning up NetworkTime and reworking how we approach network interpolation
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4 лет назад |
kberg-amzn
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f85e8124a9
Fixes and cleanup for recent correction changes
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4 лет назад |
puvvadar
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08a53a3a6f
Merging development to mp_lerp_jitter
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4 лет назад |
kberg-amzn
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07a1af99ba
Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons
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4 лет назад |
kberg-amzn
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23a4835e48
Desync debug work
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4 лет назад |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 лет назад |
puvvadar
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7950c2b549
Add target host frame ID tracking to network transform
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4 лет назад |
puvvadar
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63cbb69797
Update previous transform to prevent jitter from lerping
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4 лет назад |
Steve Pham
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b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
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4 лет назад |
Steve Pham
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70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
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4 лет назад |
karlberg
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82f9d08cfd
Build fix for uniform scale changes
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4 лет назад |
karlberg
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b013d7ac67
Minor cleanup
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4 лет назад |
karlberg
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a69db3bf76
Converts physx console commands from cry console to az console, fixes some bugs in the multiplayer gem
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4 лет назад |
karlberg
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e737307168
Merging latest origin/main
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4 лет назад |