Mike Balfour
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a05f4d2ac0
Change the NetBind component to remove its entity from network tracking on Deactivate. (#14985)
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2 лет назад |
Mike Balfour
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86de3957ce
Move the call to StopEntity() into the NetBindComponent Deactivate() so that it always gets called regardless of how the entity is destroyed. (#14937)
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3 лет назад |
Olex Lozitskiy
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d8f54f54bb
Adds support for client-server multiplayer mode in the Editor with CTRL-G (#12656)
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3 лет назад |
kberg-amzn
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d18766ccbd
Allow using the default sv_port value when hosting through the IMultiplayer interface, adds some safety guards to the component registry and some asserts to the mark always relevent methods to guarantee we don't create replicators in a bad state, and validate that all replicators marked relevent are in the correct role for replication
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3 лет назад |
puvvadar
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b957d3a9af
Clarify edge cases in NetEntity MarkForRemoval
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3 лет назад |
puvvadar
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c47a7a5e71
Prevent multiple enqueues per frame of MP RemoveEntities event
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3 лет назад |
Gene Walters
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ac12cc9a6a
Misc updates based on pr feedback
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3 лет назад |
Gene Walters
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c25c67d02a
Misc whitespace fixes to help diff'ing. Remove pragma optimize off
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3 лет назад |
Gene Walters
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df3482115f
Update editor to only send Root.spawnable and Root.network.spawnable
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3 лет назад |
srikappa-amzn
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1055a97a9b
Merge branch 'development' into srikappa/NestedPrefabNetworkingSupport
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3 лет назад |
kberg-amzn
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cda016fa87
Fix silly typo
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4 лет назад |
kberg-amzn
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ad84439e52
Adds the ability to force network relevancy for specific entities. This comes with both client and server forced relevancy interfaces, for forcing entities relevant to all connected clients as well as forcing relevancy for entities to connected servers. Also removes the unused network connection component as reconnect can use a better approach.
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4 лет назад |
puvvadar
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a0cf2b1b83
Merge remote-tracking branch 'upstream/development' into mp_spawn_interface
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4 лет назад |
puvvadar
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3a887bc59a
Fix edge case in which spawn immediate would not set transform on net entities
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4 лет назад |
Olex Lozitskiy
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f94ec80d9f
Improved profile marker names
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4 лет назад |
AMZN-Olex
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4ca71fd96a
Added MULTIPLAYER budget. Added profiler markers, visible in PIX.
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4 лет назад |
Sergey Pereslavtsev
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cf11173062
Merge from dev
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4 лет назад |
Gene Walters
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786d6b5f85
minor code readability tweak
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4 лет назад |
Sergey Pereslavtsev
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cd9ad41d0f
Removed network spawnable holder component since it's not needed with the aliases system
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4 лет назад |
Sergey Pereslavtsev
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aea311b285
Converted MP pipeline to work through Spawnable Aliases
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4 лет назад |
amzn-sean
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38a03817bb
Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409)
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4 лет назад |
Sergey Pereslavtsev
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1e6518abab
Build fix after the merge from dev
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4 лет назад |
Sergey Pereslavtsev
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32f72a1213
Merge from development
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4 лет назад |
Sergey Pereslavtsev
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807d0d7a5a
Fixed hierarchies migration. Fixed assert with invalid entity bounds
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4 лет назад |
kberg-amzn
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8a3d055f8b
Some cleanup around handling of migrations to simplify interfaces and add additional hooks for functionality
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4 лет назад |
kberg-amzn
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fda7a6353e
Backing out some temporary debugging code
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4 лет назад |
kberg-amzn
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5b734b9d41
A number of fixes to timeout and disconnect handling
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4 лет назад |
kberg-amzn
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79b41686c4
Merging latest dev
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4 лет назад |
pereslav
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05493b538f
Added tracking of hierarchy root ownership when hierarchies are migrated
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4 лет назад |
kberg-amzn
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4449e83c3b
Further fixes to get client migrations functional, plus a bug fix from the netBindComponent lookup optimization
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4 лет назад |