Gene Walters
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967b07198e
Setting multiplayer HostTimeMs
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2 лет назад |
puvvadar
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1865e3085e
Fix improper early out skipping valid entities
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4 лет назад |
puvvadar
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4f06be88f6
Fix Rewindable volume bounds and missing component notification
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4 лет назад |
kberg-amzn
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8d993494f6
Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around
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4 лет назад |
kberg-amzn
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f837f0494b
many bug fixes
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4 лет назад |
puvvadar
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bc8ccde318
Merge branch 'development' of https://github.com/o3de/o3de into mp_blending_cleanup
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4 лет назад |
puvvadar
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67e2498a12
Update GetPrevious to behave similarly to Get when rewound on owning connection
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4 лет назад |
kberg-amzn
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0b7c4fff85
Clear rewound entities if we attempt to sync rewind state outside of a scoped rewind
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4 лет назад |
puvvadar
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c5d8c194df
Cleaning up NetworkTime and reworking how we approach network interpolation
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4 лет назад |
puvvadar
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de512db010
Determine blended timestamp on client plus minor API cleanup
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4 лет назад |
kberg-amzn
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976654e809
Merging latest development
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4 лет назад |
kberg-amzn
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e0d0bbfdae
Changes to desync debug output to make it less stressful on bandwidth and the server, as well as some fixes to corrections on the local client
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4 лет назад |
puvvadar
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08a53a3a6f
Merging development to mp_lerp_jitter
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4 лет назад |
puvvadar
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b55bad496d
Adding rewindable mechanisms to support interpolation
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4 лет назад |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 лет назад |
Steve Pham
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b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
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4 лет назад |
Olex Lozitskiy
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be56cf648d
sig/network - bugfix - removal of player prefabs on disconnect
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4 лет назад |
Steve Pham
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70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
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4 лет назад |
AMZN-Olex
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93a34033a9
Correcting tabs
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4 лет назад |
AMZN-Olex
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35364c9403
Fixing a nullptr crash in NetworkTime
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4 лет назад |
karlberg
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487e989e68
Several updates to complete rewind support and remove unneeded functionality
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4 лет назад |
karlberg
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5acdc40595
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
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4 лет назад |
karlberg
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601dd30452
Various build and test fixes
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4 лет назад |
karlberg
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254ad165c1
A bunch of work to get external multiplayer components to actually work
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4 лет назад |
karlberg
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d0b006c209
Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect
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4 лет назад |
karlberg
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a1fe8fe419
Ported the local prediction player controller component
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4 лет назад |
alexpete
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75dc720198
Integrating latest 47acbe8
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4 лет назад |