Cronologia Commit

Autore SHA1 Messaggio Data
  puvvadar d4bbe4add7 Move window updates to be owned by EntityReplicationManager 3 anni fa
  puvvadar d03cf74c18 Draft of moving replication window add off tick 3 anni fa
  kberg-amzn c61bb6e6a9 A number of improvements, including adding the option to specify a client-side port to connect over, a bug fix for connection set corruption when spamming connect calls, a mechanism to mark entities so that they should never migrate, and a mechanism for detectable damaged entities to reset the remote hosts associated replicator, causing a full refresh of that entity 3 anni fa
  kberg-amzn 79b41686c4 Merging latest dev 4 anni fa
  kberg-amzn 18340f2b1b Changes to get client migration partially functional 4 anni fa
  pereslav a58325e691 Enabled multi-entities player prefabs. Added updating replication set for hierarchy children. PR feedback addressing 4 anni fa
  kberg-amzn 02bc89cd92 Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration 4 anni fa
  Esteban Papp ea2f74dc0f more fixes for Gems 4 anni fa
  Gene Walters d411c1d1d9 Autonomous to Authority Net Properties (#2153) 4 anni fa
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 anni fa
  Chris Galvan f47e71da36 Merged conflicts from pulling down latest development 4 anni fa
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) 4 anni fa
  AMZN-Olex d7bfd34a67 IFilterEntityManager work 4 anni fa
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 4 anni fa
  karlberg 5acdc40595 Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 4 anni fa
  karlberg 254ad165c1 A bunch of work to get external multiplayer components to actually work 4 anni fa
  karlberg d0b006c209 Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect 4 anni fa
  karlberg 4b1fe9b10b Fix a comment and minor optimization to the server to client replication window 4 anni fa
  karlberg a1fe8fe419 Ported the local prediction player controller component 4 anni fa
  alexpete c2cbd430fe Integrating up through commit 90f050496 4 anni fa
  alexpete 75dc720198 Integrating latest 47acbe8 4 anni fa