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goingbrokegames
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o3de
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O3DE/o3de
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Файлы
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multi-device-resources
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dependabot/pip/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Resources/py27/certifi-2022.12.7
dependabot/pip/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/certifi-2022.12.7
development
gadams3/cherry_pick_smc_generate_svl_fixes
main
multi-device-resources
point-release/23101
point-release/23102
point-release/23103
scripting/light_visibility
stabilization/2409
2310.3
2310.2
2310.1
2310.0
2305.1
Demo01
2305.0
2210.0
2205.0
2111.2
2111.1
2107.1
История коммитов
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Автор
SHA1
Сообщение
Дата
Chris Burel
8b652c8f94
Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate
3 лет назад
Qing Tao
174d040b9f
GHI-12687 AZ::RPI::RenderPipeline related notification APIs (
#12700
)
3 лет назад
Ken Pruiksma
7e761afc5d
Removing the need to register a feature processor before enabling it (
#11041
)
3 лет назад
dmcdiarmid-ly
d09fe8975c
Passed in the relative path to RenderCubeMap
3 лет назад
dmcdiarmid-ly
6c2889571f
Added a CubeMapCapture component that allows Specular IBL and Diffuse IBL cubemaps to be captured at any position in the level
4 лет назад