Commit History

Author SHA1 Message Date
  Joerg H. Mueller 412d40f8c0 Moving draw item related classes to MultiDevice. 2 years ago
  Joerg H. Mueller 8048e50019 Renaming classes with MultiDevice equivalent to SingleDevice. 1 year ago
  Alex Peterson d88545929a Fix merge error in Culling.cpp 2 years ago
  Guthrie Adams 81fe2d94e4 Optimize masked occlusion culling to only clear the buffer if something visible was drawn to it. This keeps it from clearing in scenes that have no occlusion planes, which many scenes don't. 2 years ago
  gadams3 fe42e03123 removed Unicode quotation marks 2 years ago
  gadams3 f713979139 Updated comments and added early return 2 years ago
  Guthrie Adams 06a8d680e5 switching test culling return to default to true in case all systems are disabled 2 years ago
  Guthrie Adams daebc84d8a fixing gradle compiler warning as error 2 years ago
  Guthrie Adams 6071548d13 updating occlusion culling related changes after PR feedback 2 years ago
  gadams3 968afeb725 Creating occlusion request bus as interface to support alternate occlusion calling implementations. The interface supports creating occlusion views of scene data that can be used to make occlusion queries for entities and bounding boxes. An implementation should supports requests in parallel to each occlusion view. 2 years ago
  moudgils 7841fb98f6 Shadow cascade pass optimization by rejecting more meshes based on frustum intersection between light and camera. (#16032) 2 years ago
  Ken Pruiksma eaf725f8f4 Directional shadow exclusion frustums (#15753) 2 years ago
  Tommy Walton d2d54140aa Add support for VisibleObjectLists in the RPI Culling. (#15517) 2 years ago
  JLeclercq 5edacbe24b Atom/RPI: Don't compute screen coverage if lod is fixed (#13606) 3 years ago
  Ken Pruiksma 0ed5937e2d Cached projected shadows (#13288) 3 years ago
  Ken Pruiksma 833532c74f Light type culling with shader options (#12456) 3 years ago
  antonmic d001640f0c compile fix for culling debug ifdef 3 years ago
  antonmic d31976e147 final culling performance improvements 3 years ago
  antonmic 61f2d5101d further culling perf improvements - culling now down to ~1.5ms using older version of RosCon Demo as a stress test 3 years ago
  antonmic 941e3e47cf Improved culling performance by 2.5ms (roughly 50%) 3 years ago
  antonmic ac4bfc046d Improved CPU performance by almost 13ms (37.48ms -> 24.74ms) on the RosCon level 3 years ago
  Ken Pruiksma c0e891a190 Support frustum shape in AuxGeom (#11728) 3 years ago
  Jeremy Ong 04147eaccc Add cstr labels to all task graphs and events 3 years ago
  santorac bc30158e17 Made ImGuiCpuProfiler include averages for the high-level statistics, and a button to reset the collected averages. 3 years ago
  rgba16f c9b814d4f9 Update runtime switch for using TaskGraph to default true (#8492) 3 years ago
  Jackerty e03d9eefd9 Moves Culling.cpp::ProcessWorklist debug variables under preprocessing (#7043) 4 years ago
  Nemerle d8e06d9d95 Apply reviewer suggestions 4 years ago
  nemerle 5ff65be314 This reduces non-unity build time by ~2% and build size by ~0.5%. 4 years ago
  sphrose 1a94caee47 Fix debug compilation. 4 years ago
  Esteban Papp 5cca52e73c Merge branch 'development' into redcode/driller_removal 4 years ago