Commit History

Author SHA1 Message Date
  Joerg H. Mueller 1162df54b9 SRG-related resources. 2 years ago
  Joerg H. Mueller 8048e50019 Renaming classes with MultiDevice equivalent to SingleDevice. 1 year ago
  Mateusz Wasilewski 86326edd3e Cull shadow views before drawing them 1 year ago
  gadams3 968afeb725 Creating occlusion request bus as interface to support alternate occlusion calling implementations. The interface supports creating occlusion views of scene data that can be used to make occlusion queries for entities and bounding boxes. An implementation should supports requests in parallel to each occlusion view. 2 years ago
  Luis Sempé ba137cebff Atom/typo fix (#15810) 2 years ago
  Tommy Walton d2d54140aa Add support for VisibleObjectLists in the RPI Culling. (#15517) 2 years ago
  moudgils 602a599a7f Add support for better gpu marker labels amongst many other fixes. (#15337) 2 years ago
  santorac 599f315eb2 Merge remote-tracking branch 'upstream/development' into Atom/santorac/MaterialPipelineFiltering 3 years ago
  Ken Pruiksma 0ed5937e2d Cached projected shadows (#13288) 3 years ago
  santorac ddbb3da2ef Render pipelines can filter shaders based on a material pipeline tag. This is a precursor to supporting material pipeline functors that enable and disable specific shaders. 3 years ago
  Qing Tao 144df5d716 Enable render pipeline modification for cubemap baking render pipeline (#13028) 3 years ago
  Ken Pruiksma 833532c74f Light type culling with shader options (#12456) 3 years ago
  antonmic b00a6108e4 Merge pull request #12641 from aws-lumberyard-dev/Atom/antonmic/CullingPerformance 3 years ago
  Qing Tao 174d040b9f GHI-12687 AZ::RPI::RenderPipeline related notification APIs (#12700) 3 years ago
  antonmic d31976e147 final culling performance improvements 3 years ago
  antonmic dbbec47170 Addressing PR feedback around task graph cvar and fixed issue with PreviewRenderer optimization 3 years ago
  antonmic ac4bfc046d Improved CPU performance by almost 13ms (37.48ms -> 24.74ms) on the RosCon level 3 years ago
  moudgils 1649414d5f Extending OpenXr to work within GameLauncher and Editor framework (#12146) 3 years ago
  Ken Pruiksma 7e761afc5d Removing the need to register a feature processor before enabling it (#11041) 3 years ago
  Judy Ng 7aadf57d1d Add the previous time to the view srg (#10810) 3 years ago
  lumberyard-employee-dm 37bb38f550 Removed push_back/push_front/insert extensions which took no parameters. (#10787) 3 years ago
  Jeremy Ong 04147eaccc Add cstr labels to all task graphs and events 3 years ago
  antonmic 57fd1fdb9c WIP pipeline pass improvements 3 years ago
  Karl Haubenwallner 56f2a0331e Apply Feedback from PR 3 years ago
  Karl Haubenwallner 697f3b500f Coding Style fixes 3 years ago
  Karl Haubenwallner fba5fb5511 Fix for Vulkan crash if the multisampling state is changed 3 years ago
  antonmic 3d93c0f5f6 Pass Pipeline changes passing all tests 3 years ago
  antonmic 10a461fee3 Pass system pipeline change passing all unit tests and working with editor multiviewport 3 years ago
  antonmic b30752b1e6 New pipeline setup working 3 years ago
  antonmic 8c3fead2d4 RenderPipelines in PassSystem v0.1, compiling and running but has some issues 3 years ago