Commit History

Author SHA1 Message Date
  gadams3 9f296f68d0 Materials: Fixing problems with material hot reloading after shader and material type changes 3 years ago
  santorac 5d8ea15672 Added unit tests for new material pipeline features. 3 years ago
  santorac 37fbc5a798 Established the core structure of material pipeline functors. This allows the material pipeline to select appropriate shaders based on data from the material without exposing knowledge of the specific shaders to the material type. Transparency, tinted transparency, and optional shadow casting are all working. 3 years ago
  santorac e714cc0646 Refactored material functor code in preparation for material pipeline functors. 3 years ago
  santorac 8d040facca Refactored material property code in preparation for material pipeline functor support. 3 years ago
  santorac ddbb3da2ef Render pipelines can filter shaders based on a material pipeline tag. This is a precursor to supporting material pipeline functors that enable and disable specific shaders. 3 years ago
  santorac 41483ebccd Simplified material functors to prepare for material pipeline functor support. 3 years ago
  santorac 2c59f1b8a4 Added support for deeply nested material property groups. 4 years ago
  santorac 3441c02637 Minor cleanup of some shader option related unit tests. 4 years ago
  santorac a627cda5ae Got the unit tests working again. 4 years ago
  Steve Pham 4670003aaf Fix failed Atom rpi tests linux (#6319) 4 years ago
  santorac 346e2d9f66 Fixed unit test compile issues, and added a unit test for PSO handling setting. 4 years ago
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
  Chris Galvan d7574777a8 Resolved merge conflicts 4 years ago
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) 4 years ago
  Gene Walters 4e14c0069b Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628 4 years ago
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 4 years ago
  galibzon cc615a8f32 [ATOM-15472] Shader Build Pipeline: Remove Deprecated Files And Funct… (#1079) 4 years ago
  Chris Santora 53188a12da Made StandardMultilayerPBR hide a layer's property groups when that layer is disabled. 4 years ago
  alexpete 75dc720198 Integrating latest 47acbe8 4 years ago
  alexpete a10351f38d Initial commit 5 years ago