커밋 기록

작성자 SHA1 메시지 날짜
  Guthrie Adams ccd4f774e7 Remove the material component slot on asset ready handler which was causing previews to be updated whenever any component loaded that material 2 년 전
  gadams3 4e0b91f51d Material, instance ID, and stability fixes 2 년 전
  gadams3 6802f4bc68 Moved all of the material assignment data types to be co-located with the material component 3 년 전
  Jackie9527 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 3 년 전
  gadams3 8f9aebf093 Material Canvas: Renaming extensions to material graph and other related changes 3 년 전
  Guthrie Adams 4fecac9313 Updating editor material system component and material slots to queue up preview generation requests. 3 년 전
  Guthrie Adams b55dfdf3f7 Material Component: Fixed cached default material asset map and notifications 3 년 전
  Guthrie Adams bafaa5c951 Updating code comments 3 년 전
  Guthrie Adams 569f16b651 Updated comments and messaging in the material instance inspector 3 년 전
  Guthrie Adams 2e86d440f2 Update comments and parameter names to clarify the difference between the primary entity ID and the set of editable entities 3 년 전
  Guthrie Adams a9ca0bace5 Updating editor material component and inspector to make sure that material notifications are sent and the UI is updated whenever an entity with affected materials is changed 3 년 전
  Guthrie Adams 9db82389bb Updated material instance inspector and related context menus to allow editing materials that share the same material type 3 년 전
  Guthrie Adams 5f329e71c4 Material Component: Experimenting with multi selection editing 3 년 전
  Guthrie Adams b36574293a Material Component: fix bug clearing individual materials 3 년 전
  Guthrie Adams c329263432 Atom Tools: added scriptable export function to editor material component slot to enable testing 4 년 전
  Guthrie Adams e8142fa403 Updated editor material component slots to support dynamic previews rendered with property overrides applied 4 년 전
  Guthrie Adams ebcf3723f9 Material Component: Can set material property overrides on default materials 4 년 전
  Guthrie Adams f7d4b8e70f Changing material component property inspector to dockable view pane 4 년 전
  pappeste d5ed0cc385 AtomLyIntegration 4 년 전
  Chris Santora 14d2e38b90 Refactored how model material slots work in preparation to support more flexible material conversion options for the scene asset pipeline. The material slot IDs are based on the MaterialUid that come from SceneAPI. Since these IDs are also used as the AssetId sub-ID for the converted material assets, the system was just checking the material asset sub-ID to determine the material slot ID. But in order to support certain FBX material conversion options, we needed to break this tie, so the slot ID is separate from the AssetId of the material in that slot. This will allow some other material to be used in the slot, instead of being forced to use one that was generated from the FBX. 4 년 전
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 년 전
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) 4 년 전
  guthadam 64186b4ec6 ATOM-15892 fixing material component clear overrides button 4 년 전
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 4 년 전
  alexpete 75dc720198 Integrating latest 47acbe8 4 년 전
  alexpete a10351f38d Initial commit 5 년 전