Martin Winter
|
d1fd5fe2b6
RayTracing-related resources
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2 年之前 |
Martin Winter
|
f6933667f0
PipelineState-related resources
|
2 年之前 |
Joerg H. Mueller
|
8048e50019
Renaming classes with MultiDevice equivalent to SingleDevice.
|
1 年之前 |
dmcdiarmid-ly
|
74fbf5f3d9
DiffuseProbeGrid optimizations for transparencies
|
2 年之前 |
Jackie9527
|
152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
|
3 年之前 |
dmcdiarmid-ly
|
9fd4416383
Fix for Android build
|
3 年之前 |
dmcdiarmid-ly
|
8fd4e6d9c7
Changed the RayTracingFeatureProcessor and associated shaders to use the bindless Srg
|
3 年之前 |
dmcdiarmid-ly
|
298a3807ca
Added RayTracing support for transparent geometry
|
3 年之前 |
dmcdiarmid-ly
|
29ff0aae24
Moved DiffuseProbeGrid code, passes, and shaders to a new Gem
|
3 年之前 |