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goingbrokegames
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o3de
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O3DE/o3de
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multi-device-resources
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dependabot/pip/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Resources/py27/certifi-2022.12.7
dependabot/pip/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/certifi-2022.12.7
development
gadams3/cherry_pick_smc_generate_svl_fixes
main
multi-device-resources
point-release/23101
point-release/23102
point-release/23103
scripting/light_visibility
stabilization/2409
2310.3
2310.2
2310.1
2310.0
2305.1
Demo01
2305.0
2210.0
2205.0
2111.2
2111.1
2107.1
提交历史
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Mike Balfour
b5d039878f
Fix gradient transform interactions with painting. (
#13740
)
3 年之前
Mike Balfour
47f44bfc80
[Terrain] Misc gradient / terrain bugfixes (
#13650
)
3 年之前
Mike Balfour
bff5e2986b
[Terrain] First pass at an image gradient painter (
#11485
)
3 年之前
Chris Galvan
a77307afeb
Added logic to handle out of bounds edge case based on wrapping type
3 年之前
Mike Balfour
48260486fb
Change gradients to use cached GradientTransform instance (
#6591
)
4 年之前
Mike Balfour
a10bf92739
Encapsulated gradient transform logic into separate class (
#6586
)
4 年之前