kberg-amzn
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6a4cbdd957
Fix bad interpolation
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2 yıl önce |
kberg-amzn
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2f9c426429
Fixes an issue on network transform where an entity out of view could receive a transform update from the server, but due to being out of view never push that updated transform into the entities transform component, thereby remaining frozen out of view on the client. Also fixes a nullptr crash seen in physics colliders during level teardown.
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2 yıl önce |
puvvadar
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305f023b68
Update cliser macro branch against latest dev merge
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3 yıl önce |
Olex Lozitskiy
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5061937b5a
Various multiplayer scripting improvements (#12826)
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3 yıl önce |
Gene Walters
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95ef70fc40
Making sure net component event handlers are disconnected during deactivate.
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3 yıl önce |
Olex Lozitskiy
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92e66f9772
NetworkTransformComponent deactivate bug fix for the client-server scenario (#11292)
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3 yıl önce |
puvvadar
|
275d58d53a
Add immediate sync flag to NetTransform and port fix origin spawn for replicated entities
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4 yıl önce |
Sergey Pereslavtsev
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2b2e5c6367
Fixed client hierarchy construction to check for authority instead of controller
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4 yıl önce |
AMZN-Olex
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65b82b41d6
Added unittest for an activation test
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4 yıl önce |
AMZN-Olex
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40286b7bac
A small optimization
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4 yıl önce |
AMZN-Olex
|
3c46336ab0
NetTransform replicates local transform for child entities
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4 yıl önce |
AMZN-Olex
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5f73061227
Adding client side on-parent-changed logic for Network Transform Component
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4 yıl önce |
AMZN-Olex
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f85a7dfeeb
Merged dev
|
4 yıl önce |
puvvadar
|
f2841f2eba
Fix interpolation logic errors in NetworkTransform
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4 yıl önce |
AMZN-Olex
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fcd5b3f184
Converted to use AZ::Events for hiearchy notifications. Added unittests.
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4 yıl önce |
AMZN-Olex
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aa6c038880
Hierarchical components, phase 1, unittests
|
4 yıl önce |
puvvadar
|
c5d8c194df
Cleaning up NetworkTime and reworking how we approach network interpolation
|
4 yıl önce |
kberg-amzn
|
f85e8124a9
Fixes and cleanup for recent correction changes
|
4 yıl önce |
puvvadar
|
08a53a3a6f
Merging development to mp_lerp_jitter
|
4 yıl önce |
kberg-amzn
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07a1af99ba
Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons
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4 yıl önce |
kberg-amzn
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23a4835e48
Desync debug work
|
4 yıl önce |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 yıl önce |
puvvadar
|
7950c2b549
Add target host frame ID tracking to network transform
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4 yıl önce |
puvvadar
|
63cbb69797
Update previous transform to prevent jitter from lerping
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4 yıl önce |
Steve Pham
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b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
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4 yıl önce |
Steve Pham
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70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
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4 yıl önce |
karlberg
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82f9d08cfd
Build fix for uniform scale changes
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4 yıl önce |
karlberg
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b013d7ac67
Minor cleanup
|
4 yıl önce |
karlberg
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a69db3bf76
Converts physx console commands from cry console to az console, fixes some bugs in the multiplayer gem
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4 yıl önce |
karlberg
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e737307168
Merging latest origin/main
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4 yıl önce |