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История коммитов

Автор SHA1 Сообщение Дата
  Guthrie Adams 02474cbf02 Fixing buffer and buffer pool instance ID usage so common buffer pool mapping only uses the UUID 2 лет назад
  gadams3 1de849e59d Fixing unit tests by making buffer system use explicit functions when creating instance IDs from asset IDs 2 лет назад
  msat-huawei 8ffecc04d1 Fixed Indirect Raytracing for DX12 (#16341) 2 лет назад
  Adi Bar-Lev 50012bb041 Atom/barlev/meshlets submission version (#9832) 3 лет назад
  Qing Tao 2bd39ed4a9 ATOM-17276 [ASV] [Vulkan] Two PassTree.bv.lua screenshots failed with… (#7920) 4 лет назад
  Esteban Papp 0b9497cd45 Changes call from AZ_TRACE to AZ_PROFILE. AZ_TRACE uses a driller bus that is going to be removed 4 лет назад
  moudgils b2b6886338 Fixes asserts related to buffer allocation using null rhi (#3367) 4 лет назад
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 лет назад
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) 4 лет назад
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 4 лет назад
  Qing Tao dcdd63966e ATOM-15658 Better option of CreateCommonBuffer requires unique buffer name (#1133) 4 лет назад
  Vicky 01b2798fe1 Integrate from 1.0 to main: LYN-3436 AutomatedTesting.GameLauncher crashes at launch if assets are not all processed (#612) 4 лет назад
  dmcdiar 20c1454e4b Added the ShaderRead buffer bind flag to the static and dynamic input assembly pools, and one creation of a static input assembly buffer. 4 лет назад
  moudgils 16ba08c917 Mac compile fixes, Fix imgui rendering, Introduce a new RHI::BufferBindFlag, Fix a crash in AsyncStreaming, Fix shader build errors 4 лет назад
  alexpete a10351f38d Initial commit 5 лет назад