Steve Pham
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75bbcc1ae5
Fix linux editor first time crash (#17769)
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há 1 ano atrás |
Qing Tao
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21c14145b0
Fixed the crash which was caused by BloomComposite4 pass's compute shader trying to write to an attachment which was created with shaderRead and Color flags (#17432)
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há 2 anos atrás |
Li Hongshan
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521b05caeb
Abstract an UpdateImportedAttachmentImage in Pass.h
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há 2 anos atrás |
moudgils
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7d133eb01d
Fix release config compile error (#16639)
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há 2 anos atrás |
Karl Haubenwallner
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5d7fc5ae0c
improve error-messages for Pass::ProcessConnection (#16513)
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há 2 anos atrás |
galibzon
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78ef13e200
Volume Texture Support for AttachmentReadback (#16421)
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há 2 anos atrás |
Karl Haubenwallner
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3314391c34
Use the pipelineViewTag of a parent pass in the pipeline hierarchy
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há 2 anos atrás |
moudgils
|
3f68d64a7d
Fix sort keys for transparent meshes (#15613)
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há 2 anos atrás |
Ken Pruiksma
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321cd6fa3c
Projected shadows calculate once across multiple pipelines in a scene (#14939)
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há 2 anos atrás |
Qing Tao
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602b668c35
Remove AZNameSortAscending (#14856)
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há 3 anos atrás |
Karl Haubenwallner
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645732f70d
increase the max number of pass Input/InputOutput/Output Bindings to 32 (#14805)
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há 3 anos atrás |
antonmic
|
ac4bfc046d
Improved CPU performance by almost 13ms (37.48ms -> 24.74ms) on the RosCon level
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há 3 anos atrás |
santorac
|
9259a1bdd4
Fixed release compile error
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há 3 anos atrás |
santorac
|
5c61edf1d4
Updated the error logic to be more more logical.
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há 3 anos atrás |
santorac
|
2373f2bca3
Improved some error messages in the pass system.
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há 3 anos atrás |
Joerg H. Mueller
|
05d7639d61
Compile fix for enabled AZ_RPI_ENABLE_PASS_DEBUGGING.
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há 3 anos atrás |
antonmic
|
9b45a5102d
Removing unused passes
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há 3 anos atrás |
rgba16f
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d17cb968d4
Make Pass::ReadBackAttachment generate a unique name per capture to prevent buffer re-use between captures of the same pipeline
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há 3 anos atrás |
antonmic
|
716724fe6b
Added error checking to catch if passes are added/removed outside of designated build/removal phases
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há 3 anos atrás |
antonmic
|
ccb8bf5cc6
Fix for cascade shadowmap pass issues
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há 3 anos atrás |
antonmic
|
3e59009230
merging stabilization/2205 to dev
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há 3 anos atrás |
antonmic
|
b9b710f7c8
merging latest dev
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há 3 anos atrás |
antonmic
|
3d93c0f5f6
Pass Pipeline changes passing all tests
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há 3 anos atrás |
antonmic
|
10a461fee3
Pass system pipeline change passing all unit tests and working with editor multiviewport
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há 3 anos atrás |
antonmic
|
b30752b1e6
New pipeline setup working
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há 3 anos atrás |
antonmic
|
21c68524fe
Fixed multiple issues for multiviewport
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há 3 anos atrás |
antonmic
|
8c3fead2d4
RenderPipelines in PassSystem v0.1, compiling and running but has some issues
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há 3 anos atrás |
antonmic
|
8580dda2f0
double fix for stabilization branch, one is a quick fix for a larger issue that will be resolved more thoroughly in dev
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há 3 anos atrás |
John
|
521fa1f19f
Merge branch 'development' into focus_mode_atom_fx
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há 4 anos atrás |
John
|
482bb84848
Improve pass failure output message.
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há 4 anos atrás |