Martin Winter
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f1b110ff10
Change setup of virtual device support (#17640)
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1 year ago |
galibzon
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530dfb84d0
XR Initializes after Asset System (#17501)
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2 years ago |
Gene Walters
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554a8d78fe
Fix release mode compile error. Maybe unused variable for error logs, because error logs aren't compiled into release builds (#16772)
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2 years ago |
Akio Gaule
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e27d88fe71
[OpenXR] Refactor initialization of the foveated image (#16617)
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2 years ago |
Akio Gaule
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c43aa0f0ba
Refactor Vulkan validation layer loading (#16317)
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2 years ago |
Martin Winter
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9c89beb39e
Preparation for multi-device resources (#16138)
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2 years ago |
moudgils
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df233a9aa2
Expanded Bindless support to be data driven amongst other things (#15944)
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2 years ago |
moudgils
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4c561fcb27
Contains crash fixes + fixes related to Renderdoc capture (#15457)
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2 years ago |
moudgils
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602a599a7f
Add support for better gpu marker labels amongst many other fixes. (#15337)
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2 years ago |
Ken Pruiksma
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321cd6fa3c
Projected shadows calculate once across multiple pipelines in a scene (#14939)
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2 years ago |
moudgils
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7f7539d7f4
Multiple fixes/cleanup related to openxr fixes (#14785)
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3 years ago |
Qing Tao
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bf918bd554
GHI-13115 Atom: Editor can crash on startup in ShaderResourceGroupLayout.cpp (#14027)
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3 years ago |
rgba16f
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263eb26fdb
Enable global access to resources using bindless paradigm (#13281)
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3 years ago |
moudgils
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b402588290
Add a lean MultiView pipeline for VR (#13141)
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3 years ago |
moraaar
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b767320832
Fixed function setting MSAA to application (#13062)
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3 years ago |
moraaar
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0b135010cc
Fix editor mode feedback, the pass was only added to the pipeline once. (#13015)
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3 years ago |
moraaar
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bb8577d4dd
Add Oculus Quest 2 support at RHI level (#11310)
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3 years ago |
Qing Tao
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b0660f79b2
Remove shader metrics system (#11270)
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3 years ago |
antonmic
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d36f655e3f
merging latest dev
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3 years ago |
antonmic
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57fd1fdb9c
WIP pipeline pass improvements
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3 years ago |
moudgils
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9d4be58738
Expanded openxr interface to help support the new OpenXr ASV sample (#10170)
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3 years ago |
moudgils
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425e6ef439
Intial pass at setting up appropriate XR related interfaces for Atom (#9664)
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3 years ago |
Qing Tao
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bbac867dd6
LYN-10155 RHI Null Renderer is still costing a dedicated server, non … (#8881)
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3 years ago |
dmcdiarmid-ly
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dc7fcef556
Changed the default MSAA state to 4x
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4 years ago |
Qing Tao
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846e2736a5
[new] ATOM-17253 Using AtomTressFX gem as an example to inject hair passes to main pipeline at run-time (#7661)
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4 years ago |
dmcdiarmid-ly
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9d6062d96f
Added an RPISystemInterface method to set the application-wide MSAA state
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4 years ago |
Esteban Papp
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0b9497cd45
Changes call from AZ_TRACE to AZ_PROFILE. AZ_TRACE uses a driller bus that is going to be removed
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4 years ago |
amzn-sean
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e4563c0058
Update RPISystem::GetCurrentTime() to use TimeSystem (#5613)
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4 years ago |
santorac
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c119947f06
Removed tabs
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4 years ago |
santorac
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a444c75e9d
Merge branch 'development' into Atom/santorac/FixSceneSrgTime
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4 years ago |