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Commit History

Автор SHA1 Съобщение Дата
  Qing Tao 21c14145b0 Fixed the crash which was caused by BloomComposite4 pass's compute shader trying to write to an attachment which was created with shaderRead and Color flags (#17432) преди 2 години
  Li Hongshan d7c3828307 Fixed failed test case преди 2 години
  Li Hongshan 11ed3962d7 Enable/disable ContrastAdaptiveSharpeningPass as well along with TAA преди 2 години
  Li Hongshan 54244daf20 Resolve review comments преди 2 години
  Li Hongshan 62c66d7478 Support selecting anti-aliasing from project manager преди 2 години
  Karl Haubenwallner b763a9f0d6 Fixes issues when unregistering a view (#16829) преди 2 години
  Karl Haubenwallner 3314391c34 Use the pipelineViewTag of a parent pass in the pipeline hierarchy преди 2 години
  Karl Haubenwallner 88813efde0 Add UnregisterView(), RemoveTransientView() and ResetPersistentView() to RenderPipeline(#15823) преди 2 години
  Ken Pruiksma 321cd6fa3c Projected shadows calculate once across multiple pipelines in a scene (#14939) преди 2 години
  Qing Tao 8b58313b37 Add RenderToTexture function to camera component (#14934) преди 2 години
  Qing Tao 602b668c35 Remove AZNameSortAscending (#14856) преди 3 години
  santorac ddbb3da2ef Render pipelines can filter shaders based on a material pipeline tag. This is a precursor to supporting material pipeline functors that enable and disable specific shaders. преди 3 години
  santorac d73d4976d7 Added render pipeline selection to Material Editor. преди 3 години
  antonmic b00a6108e4 Merge pull request #12641 from aws-lumberyard-dev/Atom/antonmic/CullingPerformance преди 3 години
  Qing Tao 174d040b9f GHI-12687 AZ::RPI::RenderPipeline related notification APIs (#12700) преди 3 години
  antonmic 941e3e47cf Improved culling performance by 2.5ms (roughly 50%) преди 3 години
  antonmic ac4bfc046d Improved CPU performance by almost 13ms (37.48ms -> 24.74ms) on the RosCon level преди 3 години
  moudgils 1649414d5f Extending OpenXr to work within GameLauncher and Editor framework (#12146) преди 3 години
  moudgils d6825b6549 Next set of core engine VR support work for a function AtomSampleViewer VR sample. (#11670) преди 3 години
  Karl Haubenwallner f27bc47aae added / fixed unit-test; abort view registration if the check fails преди 3 години
  Karl Haubenwallner 28d87e020a Moved the call to the check function inside the assert to avoid calling it in release mode преди 3 години
  Karl Haubenwallner fb2e2a80c7 add a check if a view is already registered преди 3 години
  antonmic d36f655e3f merging latest dev преди 3 години
  antonmic 505837619f added comments for renderpipeline changes преди 3 години
  antonmic 57fd1fdb9c WIP pipeline pass improvements преди 3 години
  moudgils 9d4be58738 Expanded openxr interface to help support the new OpenXr ASV sample (#10170) преди 3 години
  Chris Galvan 8a01f992ab Merge pull request #10112 from kh-huawei/multisampling_change_fix преди 3 години
  Karl Haubenwallner 88658e1c49 Added assert if the main pipeline definition is not found преди 3 години
  Karl Haubenwallner fba5fb5511 Fix for Vulkan crash if the multisampling state is changed преди 3 години
  antonmic f234f8d210 addressing PR feedback преди 3 години