Qing Tao
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21c14145b0
Fixed the crash which was caused by BloomComposite4 pass's compute shader trying to write to an attachment which was created with shaderRead and Color flags (#17432)
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преди 2 години |
Li Hongshan
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d7c3828307
Fixed failed test case
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преди 2 години |
Li Hongshan
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11ed3962d7
Enable/disable ContrastAdaptiveSharpeningPass as well along with TAA
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преди 2 години |
Li Hongshan
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54244daf20
Resolve review comments
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преди 2 години |
Li Hongshan
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62c66d7478
Support selecting anti-aliasing from project manager
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преди 2 години |
Karl Haubenwallner
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b763a9f0d6
Fixes issues when unregistering a view (#16829)
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преди 2 години |
Karl Haubenwallner
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3314391c34
Use the pipelineViewTag of a parent pass in the pipeline hierarchy
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преди 2 години |
Karl Haubenwallner
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88813efde0
Add UnregisterView(), RemoveTransientView() and ResetPersistentView() to RenderPipeline(#15823)
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преди 2 години |
Ken Pruiksma
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321cd6fa3c
Projected shadows calculate once across multiple pipelines in a scene (#14939)
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преди 2 години |
Qing Tao
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8b58313b37
Add RenderToTexture function to camera component (#14934)
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преди 2 години |
Qing Tao
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602b668c35
Remove AZNameSortAscending (#14856)
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преди 3 години |
santorac
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ddbb3da2ef
Render pipelines can filter shaders based on a material pipeline tag. This is a precursor to supporting material pipeline functors that enable and disable specific shaders.
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преди 3 години |
santorac
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d73d4976d7
Added render pipeline selection to Material Editor.
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преди 3 години |
antonmic
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b00a6108e4
Merge pull request #12641 from aws-lumberyard-dev/Atom/antonmic/CullingPerformance
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преди 3 години |
Qing Tao
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174d040b9f
GHI-12687 AZ::RPI::RenderPipeline related notification APIs (#12700)
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преди 3 години |
antonmic
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941e3e47cf
Improved culling performance by 2.5ms (roughly 50%)
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преди 3 години |
antonmic
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ac4bfc046d
Improved CPU performance by almost 13ms (37.48ms -> 24.74ms) on the RosCon level
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преди 3 години |
moudgils
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1649414d5f
Extending OpenXr to work within GameLauncher and Editor framework (#12146)
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преди 3 години |
moudgils
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d6825b6549
Next set of core engine VR support work for a function AtomSampleViewer VR sample. (#11670)
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преди 3 години |
Karl Haubenwallner
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f27bc47aae
added / fixed unit-test; abort view registration if the check fails
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преди 3 години |
Karl Haubenwallner
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28d87e020a
Moved the call to the check function inside the assert to avoid calling it in release mode
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преди 3 години |
Karl Haubenwallner
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fb2e2a80c7
add a check if a view is already registered
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преди 3 години |
antonmic
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d36f655e3f
merging latest dev
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преди 3 години |
antonmic
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505837619f
added comments for renderpipeline changes
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преди 3 години |
antonmic
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57fd1fdb9c
WIP pipeline pass improvements
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преди 3 години |
moudgils
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9d4be58738
Expanded openxr interface to help support the new OpenXr ASV sample (#10170)
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преди 3 години |
Chris Galvan
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8a01f992ab
Merge pull request #10112 from kh-huawei/multisampling_change_fix
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преди 3 години |
Karl Haubenwallner
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88658e1c49
Added assert if the main pipeline definition is not found
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преди 3 години |
Karl Haubenwallner
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fba5fb5511
Fix for Vulkan crash if the multisampling state is changed
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преди 3 години |
antonmic
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f234f8d210
addressing PR feedback
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преди 3 години |