Guthrie Adams
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81fe2d94e4
Optimize masked occlusion culling to only clear the buffer if something visible was drawn to it. This keeps it from clearing in scenes that have no occlusion planes, which many scenes don't.
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2 年 前 |
Guthrie Adams
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6071548d13
updating occlusion culling related changes after PR feedback
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2 年 前 |
gadams3
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968afeb725
Creating occlusion request bus as interface to support alternate occlusion calling implementations. The interface supports creating occlusion views of scene data that can be used to make occlusion queries for entities and bounding boxes. An implementation should supports requests in parallel to each occlusion view.
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2 年 前 |
moudgils
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7841fb98f6
Shadow cascade pass optimization by rejecting more meshes based on frustum intersection between light and camera. (#16032)
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2 年 前 |
Ken Pruiksma
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eaf725f8f4
Directional shadow exclusion frustums (#15753)
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2 年 前 |
Tommy Walton
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d2d54140aa
Add support for VisibleObjectLists in the RPI Culling. (#15517)
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2 年 前 |
Qing Tao
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8b58313b37
Add RenderToTexture function to camera component (#14934)
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2 年 前 |
Ken Pruiksma
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0ed5937e2d
Cached projected shadows (#13288)
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3 年 前 |
antonmic
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941e3e47cf
Improved culling performance by 2.5ms (roughly 50%)
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3 年 前 |
moudgils
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1649414d5f
Extending OpenXr to work within GameLauncher and Editor framework (#12146)
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3 年 前 |
moudgils
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d6825b6549
Next set of core engine VR support work for a function AtomSampleViewer VR sample. (#11670)
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3 年 前 |
moraaar
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d0dff2d7fb
Vulkan: Added trait to turn on/off by platform if swapchain should be recreated when getting a suboptimal flag (#10691)
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3 年 前 |
Jeremy Ong
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04147eaccc
Add cstr labels to all task graphs and events
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3 年 前 |
rgba16f
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be0b034c43
Fix editor hang on level load (#6323)
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4 年 前 |
rgba16f
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aad16acf1f
Jobify the draw item list sort in View::FinalizeDrawLists (#6176)
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4 年 前 |
Tom Hulton-Harrop
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5bd751531d
Update return type for viewport screen functions (#5803)
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4 年 前 |
Tom Hulton-Harrop
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e34ea3bcaa
Fixes for viewport selection issues (#5494)
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4 年 前 |
Alex Peterson
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92510df373
Fix missing clip to world matrix data (#5677)
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4 年 前 |
nvsickle
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bcfe3d3878
Revert "Refresh rate driven rendering tick logic (#3375)"
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4 年 前 |
Scott Romero
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36bcf5849a
[development] Migrated Atom CPU profiler to utilize new AzCore Profiler interface and related macros (#4160)
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4 年 前 |
Nicholas Van Sickle
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db63dcbcd9
Refresh rate driven rendering tick logic (#3375)
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4 年 前 |
Esteban Papp
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6b96be82ea
Merge branch 'development' into cmake/linux_fix_warn_unused
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4 年 前 |
Jeremy Ong
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07a14bdce1
Add AZ_BUDGET_DEFINE/AZ_BUDGET_DECLARE and remove driller
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4 年 前 |
Esteban Papp
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804d833bb9
Gems/Atom
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4 年 前 |
Jeremy Ong
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df9b4d4a2f
Deprecate profiler categories based on global enum
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4 年 前 |
antonmic
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5f1e973b3f
Removing condition from View SRG compilation
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4 年 前 |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 年 前 |
Chris Galvan
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d7574777a8
Resolved merge conflicts
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4 年 前 |
Steve Pham
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b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
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4 年 前 |
Gene Walters
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4e14c0069b
Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
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4 年 前 |