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goingbrokegames
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o3de
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O3DE/o3de
دنبال کردن
3
ستاره دار
0
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0
پروندهها
شاخه:
scripting/light_visibility
شاخهها
تگها
dependabot/pip/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Resources/py27/certifi-2022.12.7
dependabot/pip/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/certifi-2022.12.7
development
gadams3/cherry_pick_smc_generate_svl_fixes
main
multi-device-resources
point-release/23101
point-release/23102
point-release/23103
scripting/light_visibility
stabilization/2409
2310.3
2310.2
2310.1
2310.0
2305.1
Demo01
2305.0
2210.0
2205.0
2111.2
2111.1
2107.1
تاریخچه Commit ها
یافتن
نویسنده
SHA1
پیام
تاریخ
Steve Pham
11f7acd48c
Fix logic for determining the file extension for shader files (
#17689
)
1 سال پیش
Guthrie Adams
95b09da524
SMC Python script updates and fixes
2 سال پیش
Guthrie Adams
ffd1ace5fa
Fixed shader variant list generation which was not enumerating material types and materials that referenced a given shader
2 سال پیش