Li Hongshan
|
4a21c1b5a9
Collect lighting channel flags in a class and support flexible lighting channel counts
|
2 lat temu |
Li Hongshan
|
6404925e1b
Add support for lighting channels
|
2 lat temu |
timstullich
|
6a5bea01b5
Added Support For Raytracing Against Skinned Meshes (#16647)
|
2 lat temu |
JLeclercq
|
a653f2480e
Bump to version 7
|
2 lat temu |
JLeclercq
|
feb969aaaa
Merge branch 'development' into cyanide-backport-17-actor-reflections
|
2 lat temu |
Alex Peterson
|
adc2f3f14d
RedCode: Remove legacy GFXFramework and legacy materials (#14064)
|
3 lat temu |
Mike Balfour
|
a7ba84f2fd
Defer actor creation to the next tick to avoid creation during render ticks (#14244)
|
3 lat temu |
Roman
|
b1c8b946d5
EMotionFX: Allow changing the actor instance update enable or disable through ebus (#14150)
|
3 lat temu |
Jérôme Leclercq
|
9803dd5fa8
Allow to exclude actors from reflections
|
3 lat temu |
greerdv
|
865e2a4537
fix issue with animation editor debug draw disappearing when unfocused
|
3 lat temu |
Jérôme Leclercq
|
4afc157817
allow ActorComponent to have null asset
|
3 lat temu |
Jérôme Leclercq
|
12d4174c89
fix ActorComponentRequestBus and actor destruction
|
3 lat temu |
Benjamin Jillich
|
585a0157ae
EMotion FX: Deactivating an attachment component moves the entity to root level (#9881)
|
3 lat temu |
Benjamin Jillich
|
d31200ee5c
EMotion FX: Update skeleton transforms when either solid mesh rendering or any of the debug visualizations is enabled (#7747)
|
4 lat temu |
Roman
|
da421b7056
Change actorRenderFlag to use AZ ENUM CLASS instead of azstd::bitset (#7542)
|
4 lat temu |
Benjamin Jillich
|
37381489ee
EMotion FX: Actor component: Skeleton rendering is not working (#5084)
|
4 lat temu |
Roman
|
77d02ea657
Add some debug rendering options. (#4950)
|
4 lat temu |
Adi Bar-Lev
|
9786d63596
Hair - Hair Gem introduction to O3DE from Atom/barlev/AtomTressFX_DevRebase (#4439)
|
4 lat temu |
Artur K
|
f44169f7fa
Cleanup SerializeContext.h pt.1 (#4264)
|
4 lat temu |
Jeremy Ong
|
df9b4d4a2f
Deprecate profiler categories based on global enum
|
4 lat temu |
Chris Burel
|
1837d05169
Rename EMotionFX class members to follow the `m_` naming convention
|
4 lat temu |
Chris Burel
|
4034195bdc
Convert EMotionFX runtime uint32 -> size_t
|
4 lat temu |
Benjamin Jillich
|
60fa18ec27
Added box expansion percentage to the (editor)actor components
|
4 lat temu |
Esteban Papp
|
1f9b284de2
Merge branch 'development' into cmake/SPEC-7179
|
4 lat temu |
Steve Pham
|
38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
|
4 lat temu |
Esteban Papp
|
316eb65c2c
Gems/EMotionFX
|
4 lat temu |
Chris Galvan
|
d7574777a8
Resolved merge conflicts
|
4 lat temu |
Steve Pham
|
b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
|
4 lat temu |
Gene Walters
|
4e14c0069b
Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
|
4 lat temu |
Tommy Walton
|
5656736db4
Fix for LYN-3726 : Actor Draw Character Doesn't Work (#1336)
|
4 lat temu |