Historia zmian

Autor SHA1 Wiadomość Data
  Li Hongshan 4a21c1b5a9 Collect lighting channel flags in a class and support flexible lighting channel counts 2 lat temu
  Li Hongshan 6404925e1b Add support for lighting channels 2 lat temu
  timstullich 6a5bea01b5 Added Support For Raytracing Against Skinned Meshes (#16647) 2 lat temu
  JLeclercq a653f2480e Bump to version 7 2 lat temu
  JLeclercq feb969aaaa Merge branch 'development' into cyanide-backport-17-actor-reflections 2 lat temu
  Alex Peterson adc2f3f14d RedCode: Remove legacy GFXFramework and legacy materials (#14064) 3 lat temu
  Mike Balfour a7ba84f2fd Defer actor creation to the next tick to avoid creation during render ticks (#14244) 3 lat temu
  Roman b1c8b946d5 EMotionFX: Allow changing the actor instance update enable or disable through ebus (#14150) 3 lat temu
  Jérôme Leclercq 9803dd5fa8 Allow to exclude actors from reflections 3 lat temu
  greerdv 865e2a4537 fix issue with animation editor debug draw disappearing when unfocused 3 lat temu
  Jérôme Leclercq 4afc157817 allow ActorComponent to have null asset 3 lat temu
  Jérôme Leclercq 12d4174c89 fix ActorComponentRequestBus and actor destruction 3 lat temu
  Benjamin Jillich 585a0157ae EMotion FX: Deactivating an attachment component moves the entity to root level (#9881) 3 lat temu
  Benjamin Jillich d31200ee5c EMotion FX: Update skeleton transforms when either solid mesh rendering or any of the debug visualizations is enabled (#7747) 4 lat temu
  Roman da421b7056 Change actorRenderFlag to use AZ ENUM CLASS instead of azstd::bitset (#7542) 4 lat temu
  Benjamin Jillich 37381489ee EMotion FX: Actor component: Skeleton rendering is not working (#5084) 4 lat temu
  Roman 77d02ea657 Add some debug rendering options. (#4950) 4 lat temu
  Adi Bar-Lev 9786d63596 Hair - Hair Gem introduction to O3DE from Atom/barlev/AtomTressFX_DevRebase (#4439) 4 lat temu
  Artur K f44169f7fa Cleanup SerializeContext.h pt.1 (#4264) 4 lat temu
  Jeremy Ong df9b4d4a2f Deprecate profiler categories based on global enum 4 lat temu
  Chris Burel 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 4 lat temu
  Chris Burel 4034195bdc Convert EMotionFX runtime uint32 -> size_t 4 lat temu
  Benjamin Jillich 60fa18ec27 Added box expansion percentage to the (editor)actor components 4 lat temu
  Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179 4 lat temu
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 lat temu
  Esteban Papp 316eb65c2c Gems/EMotionFX 4 lat temu
  Chris Galvan d7574777a8 Resolved merge conflicts 4 lat temu
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) 4 lat temu
  Gene Walters 4e14c0069b Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628 4 lat temu
  Tommy Walton 5656736db4 Fix for LYN-3726 : Actor Draw Character Doesn't Work (#1336) 4 lat temu