puvvadar
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d4bbe4add7
Move window updates to be owned by EntityReplicationManager
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%!s(int64=3) %!d(string=hai) anos |
puvvadar
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d03cf74c18
Draft of moving replication window add off tick
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%!s(int64=3) %!d(string=hai) anos |
kberg-amzn
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c61bb6e6a9
A number of improvements, including adding the option to specify a client-side port to connect over, a bug fix for connection set corruption when spamming connect calls, a mechanism to mark entities so that they should never migrate, and a mechanism for detectable damaged entities to reset the remote hosts associated replicator, causing a full refresh of that entity
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%!s(int64=3) %!d(string=hai) anos |
kberg-amzn
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79b41686c4
Merging latest dev
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%!s(int64=4) %!d(string=hai) anos |
kberg-amzn
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18340f2b1b
Changes to get client migration partially functional
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%!s(int64=4) %!d(string=hai) anos |
pereslav
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a58325e691
Enabled multi-entities player prefabs. Added updating replication set for hierarchy children. PR feedback addressing
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kberg-amzn
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02bc89cd92
Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration
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%!s(int64=4) %!d(string=hai) anos |
Esteban Papp
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ea2f74dc0f
more fixes for Gems
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Gene Walters
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d411c1d1d9
Autonomous to Authority Net Properties (#2153)
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%!s(int64=4) %!d(string=hai) anos |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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%!s(int64=4) %!d(string=hai) anos |
Chris Galvan
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f47e71da36
Merged conflicts from pulling down latest development
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%!s(int64=4) %!d(string=hai) anos |
Steve Pham
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b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
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%!s(int64=4) %!d(string=hai) anos |
AMZN-Olex
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d7bfd34a67
IFilterEntityManager work
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%!s(int64=4) %!d(string=hai) anos |
Steve Pham
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70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
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%!s(int64=4) %!d(string=hai) anos |
karlberg
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5acdc40595
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
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%!s(int64=4) %!d(string=hai) anos |
karlberg
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254ad165c1
A bunch of work to get external multiplayer components to actually work
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%!s(int64=4) %!d(string=hai) anos |
karlberg
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d0b006c209
Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect
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%!s(int64=4) %!d(string=hai) anos |
karlberg
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4b1fe9b10b
Fix a comment and minor optimization to the server to client replication window
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%!s(int64=4) %!d(string=hai) anos |
karlberg
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a1fe8fe419
Ported the local prediction player controller component
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alexpete
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c2cbd430fe
Integrating up through commit 90f050496
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alexpete
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75dc720198
Integrating latest 47acbe8
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%!s(int64=4) %!d(string=hai) anos |