Commit History

Author SHA1 Message Date
  lumberyard-employee-dm f860d64802 GCC 13/Clang 14 build fixes (#16257) 2 years ago
  Tommy Walton 3ff2f29c4f Refactor SkinnedMeshFeatureProcessor (DCO fixed) (#9171) 3 years ago
  Jeremy Ong df9b4d4a2f Deprecate profiler categories based on global enum 4 years ago
  Chris Burel 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
  pappeste 7a929165c6 NvCloth 4 years ago
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) 4 years ago
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 4 years ago
  Aaron Ruiz Mora 0b551a0c21 Fixed cloth simulation generating incorrect normals 4 years ago
  Aaron Ruiz Mora 7ba3a19b40 Remove unnecessary transformation of tangents and bitangents in cloth CPU skinning. 4 years ago
  Aaron Ruiz Mora 70bd3ea0ff Performance pass to Cloth CPU Skinning 4 years ago
  Aaron Ruiz Mora d20fb50c9d Cloth CPU Skinning using MCore DualQuaternions instead of Cry DualQuat 4 years ago
  Aaron Ruiz Mora c415fcc0b4 Cloth will override all the vertices of the mesh and do CPU skinning on the non-simulated vertices when the optimization 'remove static particles' is enabled 4 years ago
  Aaron Ruiz Mora 5fd8c35878 Fixing cloth working with Actors by reading directly from ModelAsset instead from EMFX Mesh. (#235) 4 years ago
  alexpete a10351f38d Initial commit 5 years ago