/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include #include #include #include #include #include #include #include #include namespace AZ { namespace Render { FilmGrainSettings::FilmGrainSettings(PostProcessFeatureProcessor* featureProcessor) : PostProcessBase(featureProcessor) { } void FilmGrainSettings::OnConfigChanged() { m_parentSettings->OnConfigChanged(); } AZ::Data::Instance FilmGrainSettings::LoadStreamingImage( const char* textureFilePath, [[maybe_unused]] const char* sampleName) { using namespace AZ; Data::AssetId streamingImageAssetId; Data::AssetCatalogRequestBus::BroadcastResult( streamingImageAssetId, &Data::AssetCatalogRequestBus::Events::GetAssetIdByPath, textureFilePath, azrtti_typeid(), false); if (!streamingImageAssetId.IsValid()) { AZ_Error(sampleName, false, "Failed to get streaming image asset id with path %s", textureFilePath); return nullptr; } auto streamingImageAsset = Data::AssetManager::Instance().GetAsset( streamingImageAssetId, AZ::Data::AssetLoadBehavior::PreLoad); streamingImageAsset.BlockUntilLoadComplete(); if (!streamingImageAsset.IsReady()) { AZ_Error(sampleName, false, "Failed to get streaming image asset '%s'", textureFilePath); return nullptr; } auto image = RPI::StreamingImage::FindOrCreate(streamingImageAsset); if (!image) { AZ_Error(sampleName, false, "Failed to find or create an image instance from image asset '%s'", textureFilePath); return nullptr; } return image; } void FilmGrainSettings::ApplySettingsTo(FilmGrainSettings* target, float alpha) const { AZ_Assert(target != nullptr, "FilmGrainSettings::ApplySettingsTo called with nullptr as argument."); // Auto-gen code to blend individual params based on their override value onto target settings #define OVERRIDE_TARGET target #define OVERRIDE_ALPHA alpha #include #include #include #undef OVERRIDE_TARGET #undef OVERRIDE_ALPHA } void FilmGrainSettings::Simulate(float deltaTime) { m_deltaTime = deltaTime; } } // namespace Render } // namespace AZ