/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include namespace UnitTest { using namespace AZ; RHI::ResultCode ShaderResourceGroupPool::InitInternal(RHI::Device&, const RHI::ShaderResourceGroupPoolDescriptor&) { return RHI::ResultCode::Success; } void ShaderResourceGroupPool::ShutdownInternal() { } RHI::ResultCode ShaderResourceGroupPool::InitGroupInternal(RHI::DeviceShaderResourceGroup&) { return RHI::ResultCode::Success; } void ShaderResourceGroupPool::ShutdownResourceInternal(RHI::DeviceResource&) { } RHI::ResultCode ShaderResourceGroupPool::CompileGroupInternal(RHI::DeviceShaderResourceGroup&, const RHI::DeviceShaderResourceGroupData&) { return RHI::ResultCode::Success; } }