/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace AZ::Render { class SimpleSpotLightDelegate final : public LightDelegateBase { using Base = LightDelegateBase; public: SimpleSpotLightDelegate(EntityId entityId, bool isVisible); // LightDelegateBase overrides... float CalculateAttenuationRadius(float lightThreshold) const override; void DrawDebugDisplay( const Transform& transform, const Color& color, AzFramework::DebugDisplayRequests& debugDisplay, bool isSelected) const override; float GetSurfaceArea() const override; float GetEffectiveSolidAngle() const override; void SetShutterAngles(float innerAngleDegrees, float outerAngleDegrees) override; void SetAffectsGI(bool affectsGI) override; void SetAffectsGIFactor(float affectsGIFactor) override; Aabb GetLocalVisualizationBounds() const override; void SetEnableShadow(bool enabled) override; void SetShadowBias(float bias) override; void SetShadowmapMaxSize(ShadowmapSize size) override; void SetShadowFilterMethod(ShadowFilterMethod method) override; void SetFilteringSampleCount(uint32_t count) override; void SetEsmExponent(float exponent) override; void SetNormalShadowBias(float bias) override; void SetShadowCachingMode(AreaLightComponentConfig::ShadowCachingMode cachingMode) override; void SetGoboTexture(AZ::Data::Instance goboTexture) override; private: void HandleShapeChanged() override; struct ConeVisualizationDimensions { float m_radius; float m_height; }; ConeVisualizationDimensions CalculateConeVisualizationDimensions(float degrees) const; }; inline float SimpleSpotLightDelegate::GetEffectiveSolidAngle() const { return PhotometricValue::DirectionalEffectiveSteradians; } } // namespace AZ::Render