/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include #include namespace AZ::Render { //! Pass class for the EditorStateBufferCopy pass to copy over buffer contents. class EditorStateBufferCopyPass : public AZ::RPI::FullscreenTrianglePass { public: AZ_RTTI(EditorStateBufferCopyPass, "{03EE6F22-7A28-4D01-9D22-0CC04A66B54D}", AZ::RPI::FullscreenTrianglePass); AZ_CLASS_ALLOCATOR(EditorStateBufferCopyPass, SystemAllocator); virtual ~EditorStateBufferCopyPass() = default; //! Creates a EditorStateBufferCopyPass. static RPI::Ptr Create(const RPI::PassDescriptor& descriptor); protected: EditorStateBufferCopyPass(const RPI::PassDescriptor& descriptor); //! Enables/disables this copy buffer pass. bool IsEnabled() const override; private: RPI::PassDescriptor m_passDescriptor; }; } // namespace AZ::Render