/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include #include namespace MiniAudio { void SoundAsset::Reflect(AZ::ReflectContext* context) { if (auto* serializeContext = azrtti_cast(context)) { serializeContext->Class()->Version(1)->Field("Data", &SoundAsset::m_data); serializeContext->RegisterGenericType>(); if (auto* editContext = serializeContext->GetEditContext()) { editContext->Class("MiniSound SoundAsset", "")->ClassElement(AZ::Edit::ClassElements::EditorData, ""); } } } } // namespace MiniAudio