/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include namespace ScriptCanvas::Developer { //////////////////////////////////////////////////////////////////////////// // ScriptCanvasDeveloperModule //////////////////////////////////////////////////////////////////////////// //! Create ComponentDescriptors and add them to the list. //! The descriptors will be registered at the appropriate time. //! The descriptors will be destroyed (and thus unregistered) at the appropriate time. ScriptCanvasDeveloperModule::ScriptCanvasDeveloperModule() : AZ::Module() { m_descriptors.insert(m_descriptors.end(), { ScriptCanvas::Developer::SystemComponent::CreateDescriptor() }); } ScriptCanvasDeveloperModule::~ScriptCanvasDeveloperModule() { } AZ::ComponentTypeList ScriptCanvasDeveloperModule::GetRequiredSystemComponents() const { AZ::ComponentTypeList components; components.insert(components.end(), std::initializer_list { azrtti_typeid(), }); return components; } } #if defined(O3DE_GEM_NAME) AZ_DECLARE_MODULE_CLASS(AZ_JOIN(Gem_, O3DE_GEM_NAME), ScriptCanvas::Developer::ScriptCanvasDeveloperModule) #else AZ_DECLARE_MODULE_CLASS(Gem_ScriptCanvasDeveloper, ScriptCanvas::Developer::ScriptCanvasDeveloperModule) #endif