// {BEGIN_LICENSE} /* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ // {END_LICENSE} #include "${Name}ModuleInterface.h" #include #include <${Name}/${Name}TypeIds.h> #include namespace ${SanitizedCppName} { AZ_TYPE_INFO_WITH_NAME_IMPL(${SanitizedCppName}ModuleInterface, "${SanitizedCppName}ModuleInterface", ${SanitizedCppName}ModuleInterfaceTypeId); AZ_RTTI_NO_TYPE_INFO_IMPL(${SanitizedCppName}ModuleInterface, AZ::Module); AZ_CLASS_ALLOCATOR_IMPL(${SanitizedCppName}ModuleInterface, AZ::SystemAllocator); ${SanitizedCppName}ModuleInterface::${SanitizedCppName}ModuleInterface() { // Push results of [MyComponent]::CreateDescriptor() into m_descriptors here. // Add ALL components descriptors associated with this gem to m_descriptors. // This will associate the AzTypeInfo information for the components with the the SerializeContext, BehaviorContext and EditContext. // This happens through the [MyComponent]::Reflect() function. m_descriptors.insert(m_descriptors.end(), { ${SanitizedCppName}SystemComponent::CreateDescriptor(), }); } AZ::ComponentTypeList ${SanitizedCppName}ModuleInterface::GetRequiredSystemComponents() const { return AZ::ComponentTypeList{ azrtti_typeid<${SanitizedCppName}SystemComponent>(), }; } } // namespace ${SanitizedCppName}